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Invalid pass number (0) for Graphics.Blit (Material "(Unknown material)"...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings…3. Select “Dedicated Server” platform4. ... Read more
[iOS] IOException is thrown when offset is not aligned to page size
How to reproduce:1. Download and open the attached "TestMMF" project2. Build and run the project on iOS3. Press the "Test MMF" butto... Read more
Text in certain parts of the Unity Editor appears pink with white dots w...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Observe the text of buttons “Layers” and “Layout” on the right side ... Read more
Header attributes are sometimes ignored when using InspectorElement.Fill...
How to reproduce:1. Open the attached Project "headersTest.zip"2. In the Project window select "NewTestObject.asset"3. Observe the I... Read more
Editor log shows confusing variant info when "optimize mesh data" is ena...
Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "LightInspectorBug.zip"2. Select both "Directional Light" and "Point Light" in the Hie... Read more
Wrong tooltip in Probe Volume inspector "Fill Empty Spaces"
Steps to reproduce: View the tooltip for "Fill Empty Spaces"It mentions HDRP when I am using URP. !image-2023-10-25-11-25-17-456.png... Read more
zMaterials registered with the EntitiesGraphicsSystem at the runtime bre...
How to reproduce:1. Open the attached project "RegisteredMaterialBugReport.zip"2. Open Assets/Scenes/Dev.unity3. Enter Play Mode4. C... Read more
"AssetPostprocessor.OnPostprocessAllAssets" is called twice when creatin...
How to reproduce:1. Open the user’s attached “Test AssetPostprocessor - 2022.zip” project2. Go to Menu > Test > Reset updated ... Read more
DragPerformEvent is not called when files from the project folder are used
How to reproduce:1. Open the “drop_repro“ project2. Open the custom window in Window → DropZoneTest3. Open the Assets folder with th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center