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Unable to read cached ApiUpdater configuration file IOException
Steps to reproduce:1. There's no reproduction project and local reproduction rate is really low Expected results: Able to read cache... Read more
UI Builder: "Attributes" section and few other fields in the Inspector w...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find "Button" Double-click... Read more
[MacOS Intel] Prefab’s Text field in Inspector loses focus if entering t...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Project window, select “Example” Prefab3. In the Insp... Read more
Right-click in the Project window requires scrolling when a small device...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Make sure that the... Read more
Build fails and “Reference to 'ReentrantLock' is ambiguous” errors appea...
How to reproduce:1. Build And Run the user’s attached “unity-include-bug.zip” project on an iOS device2. Observe the result Expected... Read more
[Android] Crash "MemoryManager::VirtualAllocator::GetBlockInfoFromPointe...
How to reproduce:1. Open the "IN_53346" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
HDRP Decals in deferred rendering are visible when Forward-only shaders ...
Reproduction steps:1. Open project “HdrpFabricDecalProject.zip”2. Open “Scene”3. Enter Play mode3. Observe the Game view Expected re... Read more
[Android] Black squares or white squares appear in random locations on t...
Steps to reproduce:1. Open the attached “FlickeringTerrainIssue” project2. Open “AlienMap” scene3. Delete “AlienMap_Main_Grp/AlienTe... Read more
[Android] A video loaded from a URL on a device stutters
How to reproduce:1. Open the attached “IN-52512“ project2. In the “File” → “Build And Run”3. Connect the device to the internet4. Ob... Read more
"Fullscreen mode" is written in the Player settings instead of "Screen m...
How to reproduce:1. Create a new Unity project or open the existing one2. Click Edit → Project Settings → Player → Resolution and Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12