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[URP]Camera Output Texture has wrong scale when using Bilinear Upscale F...
How to reproduce:1. Open the “IN-104879_OutputTextureRenderScale“ project2. Open the “SampleScene”3. Ensure Assets/Settings/PC_RPAss... Read more
Profile Analyzer - Values not matching Hierarchy
Whilst testing highlights it looks like the Profile Analyzer might be listing some things incorrectly The below is from: https://dri... Read more
The water normal map and waves fade out when moving away from the origin
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In Game view, observe t... Read more
Tutorials tab resets to main menu when exiting Play Mode if Game view wa...
How to reproduce:1. Create a new project with the “Essentials Pathway” template2. Open the “5_TopDown_2D_Scene”3. In the “Tutorials”... Read more
Compute and graphics queues are not run asynchronously when asynchronous...
How to reproduce:1. Open the attached “IN-101628” project2. Navigate to Edit → Project Settings → Graphics → Asynchronous Compute Sh... Read more
Crash on RendererScene::NotifyInvisible when switching QualitySettings o...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter play mode3. Press the “Space“ key on the keyboard until game vi... Read more
Unnecessary modifications clutter the Scene when using a RectTransform d...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Open the “/Assets/SampleS... Read more
[HDRP] DLSS Flickers on Vulkan
Version tested: 6000.3.0a1 (trunk), 6000.2.0a9 Steps to repro: 1) Start a new HDRP sample project 2) Enable DLSS, switch to Vulkan 3... Read more
[Android] Flickering of shadows when using an AR Camera
How to reproduce:1. Open the “AR Shadow demo.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Turn the Device to ... Read more
Time.deltaTime is locked to the display's refresh rate when the built Pl...
Reproduction steps:1. Open the attached “IN-105806.zip” project2. Make sure a Secondary Display is connected to the PC3. Build and R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved