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GetResource errors in Prefab editing mode when using reflection probes
Steps to reproduce:1. Open "2018.3 empty project for bug report.zip"2. Navigate to Project -> Assets and open "BugScene"3. In the... Read more
UV overlap calculation makes baking stall + unresponsive Editor on asset...
Steps to repro: 1. Open the repro project from the link below;2. Open 'Bedroom_modelling' scene;3. Drag 'Bedroom_Lighting' scene to ... Read more
Overridies in Nested instances are collapsed when one override is applied
Steps:1) Open attached project2) Load TestScene3) Select the Cube (nestor) in the Hierarchy4) Click on Overrides window5) Select "Sp... Read more
Undo does not refresh the Overrides window
Steps:1) Open attached project2) Load TestScene3) Select the Cube (nestor) in the Hierarchy4) Click on Overrides window5) Apply a fe... Read more
Collisions miscalculated when Tilemap Collider is used
Steps to reproduce:1. Open Project "TilemapCollider2D Bug"2. Drag the GameObject with Cirle Collider 2D outside the area with red Ti... Read more
IndexOutOfRangeException breaks Console window UI after clicking on a sp...
How to reproduce:1. Open the attached project2. Set the Target platform to UWP3. Build the project4. After the building fails, click... Read more
When the registry value for "TimeZoneKeyName" is empty, null or invalid,...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
Editor crashes with D3D12SwapChain::CreateHWND when switching to Direct3...
How to reproduce:1. Create new project2. Open Project Settings/Player tab3. Under Other Settings disable "Auto Graphics API for Wind... Read more
Editor does not recognize the correct values in the interactive tutorial...
How to reproduce:1. Change windows locale setting to Danish2. Set windows region settings to Danish(RegionSettings.png)3. Start Unit... Read more
The FBX model animation jumps in different Scene places when Root Motion...
How to reproduce:1. Open attached "case_1112616-rootMotion" project2. Play the Scene Expected result: The object moves in one direct... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12