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0
votes
Fixed

Addressables Event Viewer graphs stay visible when scrolling out of sight

Package: Build Pipeline - Addressables

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Aug 05, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the attached project (Addressables.zip)2. Press the Play button3. Go to Window -> Asset Management ->... Read more

2
votes
Active

Raw texture of a Sprite which is in a Sprite Atlas is loaded when it is ...

Package: Build Pipeline - Addressables

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Jun 21, 2022

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Version/s: 1.20.0

Reproduction steps:1. Open the user's attached project "TestAddrMem.zip"2. Select "Build > New Build > Default Build Script" i... Read more

0
votes
Fixed

Editor crashes when loading a scene from a runtime-updated Addressables ...

Package: Build Pipeline - Addressables

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Mar 16, 2021

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Version/s: 1.17.5-preview

How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more

0
votes
By Design

Addressables don't detect IPreprocessShaders changes after building new ...

Package: Build Pipeline - Addressables

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Mar 18, 2021

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Version/s: 1.17.6-preview

How to reproduce:1. Open the user's attached "BugAddressablesIPreprocessShader.zip" project2. Go to Window -> Asset Management -&... Read more

0
votes
Fixed

NullReferenceException being spammed when Addressables Groups window is ...

Package: Build Pipeline - Addressables

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Mar 26, 2021

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Version/s: 1.17.5-preview

How to reproduce:1. Open attached project "test BUILDING and ASSET BUNDLES 2018.4.zip"2. Open Addressables Groups window Expected re... Read more

0
votes
Active

Addressable asset download size remains non-zero when cached in WebGL Pl...

Package: Build Pipeline - Addressables

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Oct 04, 2024

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Version/s: 1.23.1, 2.3.16

Reproduction steps: 1. Open the attached project “WebGL_Addressable_Test copy.zip“2. Go to File → Build Profiles, select “Web” platf... Read more

0
votes
Fixed

Custom MonoScript Bundle Naming Prefix is incorrect when building Addres...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Settings3. In the... Read more

2
votes
Fixed

[Addressables] "Issue with PrimaryKey" error when doing an Addressables ...

Package: Build Pipeline - Addressables

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Dec 06, 2021

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Version/s: 1.19.11

Reproduction steps:1. Open the attached project "ContentUpdateIssue.zip"2. Go to Window > Asset Management > Addressables >... Read more

0
votes
Fixed

ArgumentNullException is thrown when Checking for Content Update Restric...

Package: Build Pipeline - Addressables

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Apr 23, 2021

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Version/s: 1.17.13

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Navigate to Window/Asset Management/Addressabl... Read more

0
votes
Fixed

[Addressables] Asset loading fails randomly when having a lot of Address...

Package: Build Pipeline - Addressables

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Apr 20, 2021

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Version/s: 1.16.10

Sometimes loading assets fails with the following call stack: InvalidCastException Unable to cast object of type 'ProviderOperation`... Read more

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