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Fixed

Votes

0

Found in [Package]

1.16.10

Issue ID

ADDR-1936

Regression

No

[Addressables] Asset loading fails randomly when having a lot of Addressables assets (> 10k)

Package: Build Pipeline - Addressables

-

Sometimes loading assets fails with the following call stack:

InvalidCastException Unable to cast object of type 'ProviderOperation`1' to type 'AsyncOperationBase`1'.
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject].op_Implicit(UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] obj)
UnityEngine.ResourceManagement.ResourceManager.ProvideResource[TObject](UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation location)
UnityEngine.AddressableAssets.AddressablesImpl.LoadAssetAsync[TObject](System.Object key)

Reproducible with: 2019.4.20f1

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