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[Linux] MonoScriptInfoGenerator fails to generate a source when using Je...
Reproduction steps:1. Create a new 3D project2. Click Edit > Preferences… > External Tools > Select Rider3. In the Project ... Read more
Shader Graph is reverted to its primary state when entering Play Mode wi...
How to reproduce:1. Open the attached “graphs.zip” project2. Open “New Shader Graph” Shader Graph3. Add any Node4. Enter play Mode5.... Read more
Only 511 instances instead of 1023 are drawn per call when using “Graphi...
How to reproduce:1. Open the user’s attached “Case Malachite.zip” project2. Enter Play Mode3. In the Hierarchy window select “HexMap... Read more
UnityWebRequest performance drop when running multiple requests at once
How to reproduce:1. Open the user’s attached “MinRepro.zip” project2. Enter Play Mode3. Observe the Console window Expected result: ... Read more
[Android] Crash on Android when AndroidJavaProxy is calling from multipl...
Reproduction steps:1. Open the attached project “il2cppProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and Run t... Read more
[Android] Crash on Android 14 when a developmement build is created with...
Reproduction steps:1. Open the attached project ”apiProject”2. Open the “Player Settings > Player > Other Settings > Target... Read more
[UI Toolkit] Invalid value for font MissingAssetReference despite the fo...
See the attached GIF and images to see the problem, errors and warnings. Steps to reproduce: Go to Assets > UI > UXML (UI Buil... Read more
TextMeshPro throws an ArgumentOutOfRangeException when glyph's id is gre...
Reproduction steps:1. Open the “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Text (TMP)” GameObje... Read more
"Char" values are overwritten when selecting multiple GameObejcts
How to reproduce:1. Open the attached “Char Mixed Value Bug.zip“ project2. Open the “SampleScene“ Scene3. Select the “C“ GameObject ... Read more
Particle System External Forces Multiplier cannot be set to a negative v...
How to reproduce:1. Download the attached "Loaded8s-Refactored" project2. In the Hierarchy window, select "Canvas" > "BlingSplosi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project