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3
votes
Fixed

[OSX][Editor] DirectoryNotFoundException errors appear when a project is...

MacOS

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Nov 03, 2021

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Version/s: 2020.2.0a8, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a13

How to reproduce:1. Create a new folder and name it "ąčęėįšųūž"2. Create a new empty project in the folder3. Open the Console in the... Read more

0
votes
Fixed

SRP Settings is set to none after changing Always Included Shaders value

Settings Window

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Nov 03, 2021

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Version/s: 2021.2.0a18, 2022.1, 2022.1.0a14

Reproduction steps:1. Open the attached project ("1377905R.zip")2. Open the Project Window3. Select Graphics tab4. Change any Elemen... Read more

1
votes
Fixed

[MacOS] Editor instantly crashes due to Invalid parameter not satisfying...

MacOS

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Nov 03, 2021

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Version/s: 2022.1.0a14

How to reproduce:1. Create new project2. Switch to WebGL platform3. Hit Build or Build and Run buttons4. Editor instantly crashes be... Read more

0
votes
Fixed

Importing a project from the asset Store doesn't import packages, even i...

Packman

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Nov 03, 2021

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Version/s: 2022.1.0a14

When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more

0
votes
Fixed

[2D Animation] Occasional crash when using SpriteSkin and AlwaysUpdate t...

Package: 2D Animation

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Nov 03, 2021

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Version/s: 5.0.8

Issue:When a SpriteSkin has its Always Update flag toggled off and is outside of the camera's frustum, the Sprite Skin does not clea... Read more

5
votes
Fixed

[URP] Motion blur applies on non-moving cameras when using different Vol...

URP Features

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Nov 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user-submitted project2. Open Game View Tab Expected result: Motion Blur is not applied to either of the ... Read more

0
votes
Fixed

OnParticleTrigger() is called before Awake()

Scripting

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Nov 02, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project "ParticlesBug.zip"2. Open "Test Particles" Scene3. Enter Play mode4. Pause Play mode5.... Read more

0
votes
Fixed

Memory Profiler reports wrong Mesh size results when generating it with ...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "MeshMemoryUsage" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Select... Read more

1
votes
Fixed

Player crash on System.Net.Http.HttpClient when awaiting network response

IL2CPP

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Nov 02, 2021

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Version/s: 2021.2.0a18, 2021.2.1f1, 2022.1

How to reproduce:1. Open the attached project from "BugRepro.zip"2. Disable your internet connection3. Navigate to "File" -> "Bui... Read more

0
votes
Fixed

First On Click event isn't triggered after switching current Action Map ...

Package: Input System

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Nov 02, 2021

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Version/s: 1.1.1

Reproduction steps:1. Open the attached project ("Test_22.1.0a15.zip")2. Open the "Main" Scene3. Enter Play mode4. Click the button ... Read more

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