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The light leaks through the GameObjects in the Player when the Spot Ligh...

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May 28, 2024

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Version/s: 6000.0.2f1

How to reproduce: 1. Open the “Repro_Light_Project“ 2. Open the “Indoor_Level“ scene 3. Open the “H_Lamp_Flickering_1” Prefab to... Read more

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[APV] The bricks do not fill the whole Adaptive Probe Volume when the li...

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May 28, 2024

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Version/s: 6000.0.4f1

How to reproduce: 1. Open the “URP 6“ project 2. Open the “myscene“ 3. Navigate to “Windows/Analysis/Rendering Debugger/Probe Vol... Read more

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Sprite Editor reverts the "Outline Detail" parameter to 0 when a copied ...

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May 28, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1

Reproduction steps: 1. Open the attached "repro_IN-77229" project 2. In the "Assets" folder, select the "Circle.png" and press the... Read more

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HDR output fails to render in Player when using Direct3D11 in Exclusive ...

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May 28, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1

How to reproduce: 1. Open the attached "IN-77242" project 2. Build and run the application (File → Build And Run) 3. Enable the “... Read more

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The Console window is not cleared when scripts are recompiled and the "C...

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May 29, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

How to reproduce: 1. Open the attached “console_recompile_issue” project 2. From the menu bar, select “Test → Message Console” 3.... Read more

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UI performance degradation when a graph asset has hidden VisualElements

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May 29, 2024

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Version/s: 6000.0.4f1

Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Recipe" asset 3. Observe the results Expected... Read more

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URP Render Graph's ColorGradingLUT pass causes GC.Alloc every frame when...

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May 29, 2024

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Version/s: 6000.0.4f1

Reproduction steps: 1. Open the attached “URPRenderGraphColorLUT.zip” project 2. Open “DefaultVolumeProfile” in Assets > URP 3. E... Read more

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[iOS] Crash on "libsystem_kernel.dylib`__pthread_kill" when playing mult...

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May 29, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

How to reproduce 1. Open the attached Project "video_crash_sample.zip" 2. Build and Run the Scene "SampleScene" on an iOS device ... Read more

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Audio random container pitch fields can be set beyond their max and min ...

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May 29, 2024

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Version/s: 6000.0.5f1

*Steps to reproduce:* # Create and open an empty project. # Create an audio random container asset (Asset > Create > Audio > Aud... Read more

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[URP] In the Player SSAO is flipped when "After Opaque" is enabled

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May 29, 2024

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Version/s: 2022.3.30f1, 6000.0.3f1

Steps to reproduce: 1. Open the “SSAOFlippedIssue” project 2. Build And Run the project 3. Observe the Player Expected result:... Read more

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