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RTHandle does not scale down when scaled up
How to reproduce:1. Open the attached project "Custom Post Processing.zip"2. In the Game view window change the Display resolution t... Read more
Crash on "projectionTreeBuildStep" when generating several meshes joined...
Reproduction steps:1. Open project “L-System.zip”2. Open “MainScene”3. Enter Play Mode4. Press the “A” key about 10 times fast Expec... Read more
Rotation causes skewing when Transform is a child of a non-uniformly sca...
How to reproduce:1. Create a new Unity Project2. In the Scene create a GameObject3. Set the Y scale of the GameObject to a different... Read more
[UWP] "APPX0702 Payload file does not exist." is thrown when building fo...
How to reproduce:1. Open the attached project "HS2.zip"2. Build the project for UWP3. Open the built Solution4. Build the Solution E... Read more
Realtime Reflection Probes in HDRP stop working and NullReferenceExcepti...
Reproduction steps:1. Open the attached “IN-55505_HDRP Probe NRE.zip“ project2. Open the “LaunchScene”3. Go to File > Build Setti... Read more
Padding is unavailable when trying to animate Grid Layout Group
How to reproduce:1. Open the attached project "IN-55742.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Window>Animation>An... Read more
"Can't add script" is thrown when adding a script with the presence of a...
How to reproduce:1. Open the attached project "UnityBrokenIfAttempts.zip"2. Add Assets/Scenes/TestBehaviour.cs to the "GameObject" i... Read more
UI theme is half dark and half light when using UI Builder
How to reproduce:1. Open the attached project "IN-55643.zip"2. Open Assets/test.uxml3. Select the Project tab in the UI Builder wind... Read more
Tilemap is tinted with the color of the Sprite Shape when rendering a Sp...
How to reproduce:1. Open the attached project "Tilemap Bug Test.zip"2. Open Assets/Scenes/SampleScene.unity3. Select Grid/Tilemap in... Read more
The shadow cast by GameObjects with URP/Lit material and Render Face set...
How to reproduce:1. Open the “My project“ project2. Open the “SampleScene“3. Untick the visibility of GameObject “Plane (1)“4. In “P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument