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UI Builder window ignores changes when editing the USS file
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open UXML1.uxml4. ... Read more
Random.Range() returns predictable values when used in an URP project
Reproduction steps:1. Open the attached project “ReproProj”2. Open the “Bug” Scene3. Rapidly enter and exit the Play Mode Expected r... Read more
Crash on RuntimeSceneManager::UnloadAllScenesWithoutDestroyingGameObject...
Reproduction steps:1. Open the attached "crash_55977.zip" project2. Open the “Dungeon“ Scene3. Enter the Play Mode4. Exit the Play M... Read more
[Android] Gamepad input gets stuck if both the D-Pad and South button is...
How to reproduce:1. Open the "IN_56015" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
[Linux] No audio output when playing audio
Reproduction steps:1. Create a new project2. Move the “TestBugNoAudio” file to the Assets directory3. In the Project window, select ... Read more
[OpenGL] Crash when trying to create a texture with TextureUploadFlags::...
Steps to reproduce:1. Open the attached “AndroidTextureCrash” project2. Build and run the project on the device3. Press the “Load” b... Read more
Unity Graphics API calls are not being made in iOS, Windows and Standalo...
Reproduction steps:1. Open the "IN-57048.zip" project2. Build and Run the project3. Click the screen in the Player Expected results:... Read more
"AudioImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid...
How to reproduce:1. Open the user's attached project2. Select Assets/Audio Nodes/Scenes/SceneAssets/Audio Clips/Drums 1.aif3. Select... Read more
Reference fields are copied when adding a new element with a SerializeRe...
How to reproduce:1. Open the attached project "IN-57054.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "Main Camera" in the Hi... Read more
Crash on scripting_object_get_class when opening a project
Reproduction steps:1. Open the attached “repro-project“2. In the “Enter Safe Mode?“ pop-up select “Ignore“3. Observe the crash Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument