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Fixed

Fixed in 2021.3.19f1

Votes

0

Found in

2021.3.18f1

Issue ID

UUM-56093

Regression

No

Crash on SetCurrentMemoryOwner(MemLabelId const&) when building the project

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Reproduction steps:
1. Open the attached project “RollProject“
2. Build the project
3. Observe the build process

Expected result: The build process completes successfully
Actual result: The Editor crashes

Reproducible with: 2021.3.18f1
Not reproducible with: 2022.3.11f1, 2023.1.16f1, 2023.2.0b14, 2023.3.0a10
Fixed in: 2021.3.19f1

Reproducible on: macOS(Intel) 14.0 Sonoma
Not reproducible on: No other environment tested

First few lines of stack trace:

#0 0x000001041c2699 in SetCurrentMemoryOwner(MemLabelId const&)
Thread 0x70000f8d8000 may have been prematurely finalized
#1 0x0000010505e266 in CompileKernelVariantJobForEach(KernelCompileJobData*, unsigned int)
Thread 0x70000f8d8000 may have been prematurely finalized 0x10505e266 - /Applications/Unity/Hub/Editor/2021.3.18f1/Unity.app/Contents/MacOS/Unity : _ZL30CompileKernelVariantJobForEachP20KernelCompileJobData
#2 0x00000104188f8d in JobQueue::Exec(JobInfo*, long long, int, bool)
Thread 0x70000f8d8000 may have been prematurely finalized 0x104188f8d - /Applications/Unity/Hub/Editor/2021.3.18f1/Unity.app/Contents/MacOS/Unity : _ZN8JobQueue4ExecEP7JobInfoxib

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