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Addressables System keeps static references on assets when using additiv...
How to reproduce:1. Open attached project2. Build and Run on Windows 64x3. Open Profiler choose "Memory section" and take memory sam... Read more
Sub-canvas with "Override Sorting" enabled is not rendered after disabli...
How to reproduce:1. Open attached project "toggle-root-canvas.zip" and scene "toggle-root-canvas"2. In the Hierarchy window, select ... Read more
[iOS] [LWRP] EXC_BAD_ACCESS crash at BlitterUtilities.h:53 using Display...
To reproduce:1. Create a new project with LWRP template2. Switch to iOS platform3. In player Settings set Color Gamut to DisplayP34.... Read more
[Android] High intensity baked lights look wrong on mobile
When I bake the light, different results are obtained for the PC version and android, For android, it turns out too different with r... Read more
Shader prewarming doesn't actually work on most renderers
Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more
[Post Processing] Game screen is rendered incorrectly when Viewport Rect...
How to reproduce:1. Open attached project "Viewport Rect Test.zip" and scene "SampleScene"2. Observe the Game View Expected result: ... Read more
[Vuforia] [Android] Black screen appears on launching the app for the fi...
Steps To Reproduce: 1. Create a project2. Import Vuforia Samples from Asset Store3. Import Vuforia Package if not already installed.... Read more
UI image remains masked when Canvas contains "Rect Mask 2D" component an...
How to reproduce:1. Open attached project "Rect_2D_mask_2.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game View Expecte... Read more
[Android][OpenGLES] Missing UI and render texture glitches after restart...
Steps to reproduce:1. Open user project attached to oc.unity3d2. Type t:prefab, select all the prefabs and reimport them.3. Build an... Read more
Editor hard crashes when selecting a game object in Hierarchy
How to reproduce:1. Open attached project "PolyRace"2. Select "RoadNetwork" object in Hierarchy-------------------------------Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template