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0
votes
Fixed

uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...

uGUI

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Nov 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'Prefab Bug' project2. Open the 'SliderPrefab' in Prefab Mode3. Enter the Play mode4. Observ... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce:1. Open user's attached project "terrain-holes-lightmap-bug.zip"2. Open the "SampleScene" Scene3. Open Window > ... Read more

0
votes
Fixed

[URP] The Advanced settings section is missing in the Inspector when sel...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2021

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Version/s: 2021.2.0b14, 2021.2.4f1, 2022.1

How to reproduce:1. Create a new URP project2. In the Project windows select the "UniversalRP-HighQuality" Asset (found in the Asset... Read more

1
votes
Fixed

Editor crashes when simultaneously editing multiple GameObjects

Scene Management

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Nov 26, 2021

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Version/s: 2021.2.0b16, 2021.2.1f1, 2022.1.0b2

How to reproduce:1. Open the user's attached "Librarium_V2.zip" project2. Open the "Librarium_V2" Scene3. Select all the "Sphere" Ga... Read more

0
votes
Fixed

SpriteAtlas sprite texture won't load if SpritePacker is disabled

2D

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Nov 26, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.2

Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Press 'Load' button in the Game View window Expected result:... Read more

0
votes
Fixed

[HDRP] Light Anchor Gizmos aren't visible when selecting the GameObject ...

Package: Scriptable Render Pipeline HD

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Nov 26, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached "1383942.zip" project2. Open the "New Scene" Scene3. Select the "Cube" GameObject4. In the S... Read more

0
votes
Fixed

ShaderKeywordSet:GetEnabledKeywords crash

Shader System

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Nov 26, 2021

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Version/s: 2021.2, 2021.2.2f1

Steps:1. Open attached small project in comment (1383907_small.zip)2. Make a build3. Open Windows=>Analysis=>ProjectAuditor4. ... Read more

0
votes
Fixed

FP32 is used for a temporary variable when compiling a shader

Shader System

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Nov 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import the attached "NewUnlitShader.shader" Shader3. Select the "NewUnlitShader.shader"... Read more

0
votes
Fixed

[macOS] Player window is scrambled with square artifacts for a few secon...

Metal

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Nov 26, 2021

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Version/s: 2020.3.23f1, 2021.2, 2021.2.2f1, 2022.1

How to reproduce:1. Open the attached project "resolution"2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity)3. Build a... Read more

0
votes
Fixed

Selecting a GameObject with Scripts that have a lot of data in Serializa...

Inspector Framework

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Nov 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

How to reproduce:1. Open attached project2. Open Inspector3. Select Main Camera in Hierarchy Expected result: Everything is rendered... Read more

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