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Fixed in 2022.2.X

Fixed in 2021.2.X, 2022.1.X

Votes

1

Found in

2021.2.0b16

2021.2.1f1

2022.1.0b2

Issue ID

1383949

Regression

Yes

Editor crashes when simultaneously editing multiple GameObjects

Scene Management

-

How to reproduce:
1. Open the user's attached "Librarium_V2.zip" project
2. Open the "Librarium_V2" Scene
3. Select all the "Sphere" GameObjects that are children of the "NodeGraph (1)" GameObject
4. Enable and disable the "Mesh Renderer" Component until Editor crashes (takes 1-4 enables/disables usually)

Reproducible with: 2021.2.0b16, 2021.2.7f1, 2022.1.0b2
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.0b15

Stacktrace:
at <unknown> <0xffffffff>
at UnityEditor.SerializedObject:Update <0x00090>
at UnityEditor.EditorGUI:DoInspectorTitlebar <0x00842>
at UnityEditor.EditorGUI:InspectorTitlebar <0x00132>
at UnityEditor.EditorGUILayout:InspectorTitlebar <0x0007a>

Notes:
- If Packages are reset the crash can still be reproducible
- The crash doesn't reproduce if enough GameObjects are deleted from the Scene
- Reproducible on both macOS and Windows

  1. Resolution Note (fix version 2022.2):

    Fixed in Unity 2022.2.0a1

  2. Resolution Note (fix version 2022.1):

    Fixed in Unity 2022.1.0b5

  3. Resolution Note (fix version 2021.2):

    Fixed in Unity 2021.2.9f1

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