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0
votes
Fixed

[Android] SV_Coverage gets mistranslated from HLSL to GLSL when compilin...

Shader System

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Nov 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "SV_Coverage gets mistranslated from HLSL to GLSL.zip"2. Switch to Android Platform ... Read more

1
votes
Fixed

[Android] Crash with signal 6 when Read/Write is enabled in Texture Impo...

Android

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Nov 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached Unity project "Crash.zip" from Google Drive (link in the edit)2. Go to Edit > Project Set... Read more

3
votes
Fixed

[ARCore] [Android] Memory leak in XR application when using AROcclusionM...

Package: ARCore

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Nov 08, 2021

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Version/s: 4.2.0-pre.7

How to reproduce:1. Open the attached project "1379235"2. Change platform to Android3. Open Build Settings and enable Development Bu... Read more

1
votes
Fixed

Application crashes when "Metal Write-Only Backbuffer" is enabled

Metal

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Nov 08, 2021

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Version/s: 2021.2.0b17, 2021.2.1f1, 2022.1

How to reproduce:1. Open project "Metal Backbuffer Crash.zip"2. Go to the Builds Settings (File>Build Settings)3. Press the "Play... Read more

2
votes
Fixed

Scene/Game view is flickering to fully black after moving viewpoint when...

Package: Scriptable Render Pipeline HD

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Nov 08, 2021

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Version/s: 13.1.1

Steps to repro:1. Open the attached project and "EveningB" scene;2. In the Package Manager install latest available HDRP package bui... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

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Nov 08, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more

1
votes
Fixed

String Literal may be garbage collected when building project with IL2CP...

IL2CPP

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Nov 08, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Download .Net 5 SDK2. Open the user attached "TestStringLiteral.zip" project3. Change the Scripting Backend to I... Read more

3
votes
Fixed

Crash with missing stack trace information after changing a Scene View s...

Scene/Game View

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Nov 08, 2021

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Version/s: 2021.2.0b13, 2021.2.1f1, 2022.1

How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more

3
votes
Fixed

UI Builder breaks cursor's parameters in the .uss file when changing .us...

UI Builder

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Nov 08, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open user's provided project "UI Tookit theme bug.zip"2. Open "SampleScene" Scene3. Open the theme1.uss file in ... Read more

0
votes
Fixed

One million variant limit for Always included shaders is checked before ...

Shader System

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Nov 08, 2021

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Version/s: 2019.4, 2022.1

STR:1. Make a new project using URP template.2. Copy the Lit shader from URP to Assets.3. Add the Lit shader to Always included shad... Read more

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