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0
votes
Fixed

[Adaptive Performance] "Go To Settings" button opens package manager in ...

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Sep 28, 2022

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Version/s: 2022.1.0a14, 2022.2.0b9, 2023.1.0a12

To reproduce: 1. Create a new project 2. Install the Adaptive Performance package from the package manager 3. Build the project f... Read more

1
votes
Won't Fix

[iOS] Sprites flicker in build when there are no 3D objects in scene

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Jul 22, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Build And Run the user’s attached project on an iOS device 2. Observe the view Expected result: Sprite is ... Read more

0
votes
By Design

Sampling a custom depth texture on a machine with a GTX 1080 makes objec...

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Jul 01, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a19, 2023.1.0a1, 2023.2.0a1

How to reproduce: # Open the attached project # Open the “SampleScene” Scene # Enter Play mode or Build And Run Expected re... Read more

1
votes
Fixed

Sprite Atlas is missing in runtime after reopening the project when usin...

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Sep 03, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a15

Reproduction steps: 1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene 2. Open the Addressables Groups w... Read more

1
votes
By Design

DrawMeshInstancedIndirect renders incorrectly on some devices

GLES

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Feb 25, 2022

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Version/s: 2019.4, 2019.4.33f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more

0
votes
Fixed

OpenCL shader loading time in the new projects has become significantly ...

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May 25, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a13, 2023.1.0a1

Steps to repro: 1. Create the new project; 2. Add a Cube and a Plane gameobjects; 3. Select added Cube and Plane and mark Cube and P... Read more

0
votes
Fixed

An error is thrown when merging changes made to a Prefab into a Nested P...

Scene Management

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Sep 02, 2021

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Version/s: 2020.2.0a3, 2020.3.14f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached "nested_bug.zip" project 2. Open the "GameParent" Prefab located in the Scenes folder 3.... Read more

1
votes
Fixed

[UWP] Application.targetFrameRate doesn't work when building in UWP

Universal Windows Platform

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Oct 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps: 1. Open project "137355 Repro.zip" 2. Open Build Settings in File > Build Settings 3. Switch Platform to UWP the... Read more

0
votes
Fixed

[Adaptive Performance] "Go To Settings" button opens package manager in ...

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Sep 28, 2022

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Version/s: 2022.1.0a14, 2022.2.0b9, 2023.1.0a12

To reproduce: 1. Create a new project 2. Install the Adaptive Performance package from the package manager 3. Build the project f... Read more

0
votes
Active

Cloud Diagnostics GUI is broken when using a custom scaling value of 175...

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Jun 16, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2022.2.2f1, 7000.0.0a1

Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more

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