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[Adaptive Performance] "Go To Settings" button opens package manager in ...
To reproduce: 1. Create a new project 2. Install the Adaptive Performance package from the package manager 3. Build the project f... Read more
[iOS] Sprites flicker in build when there are no 3D objects in scene
How to reproduce: 1. Build And Run the user’s attached project on an iOS device 2. Observe the view Expected result: Sprite is ... Read more
Sampling a custom depth texture on a machine with a GTX 1080 makes objec...
How to reproduce: # Open the attached project # Open the “SampleScene” Scene # Enter Play mode or Build And Run Expected re... Read more
Sprite Atlas is missing in runtime after reopening the project when usin...
Reproduction steps: 1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene 2. Open the Addressables Groups w... Read more
DrawMeshInstancedIndirect renders incorrectly on some devices
Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more
OpenCL shader loading time in the new projects has become significantly ...
Steps to repro: 1. Create the new project; 2. Add a Cube and a Plane gameobjects; 3. Select added Cube and Plane and mark Cube and P... Read more
An error is thrown when merging changes made to a Prefab into a Nested P...
How to reproduce: 1. Open the user attached "nested_bug.zip" project 2. Open the "GameParent" Prefab located in the Scenes folder 3.... Read more
[UWP] Application.targetFrameRate doesn't work when building in UWP
Reproduction steps: 1. Open project "137355 Repro.zip" 2. Open Build Settings in File > Build Settings 3. Switch Platform to UWP the... Read more
[Adaptive Performance] "Go To Settings" button opens package manager in ...
To reproduce: 1. Create a new project 2. Install the Adaptive Performance package from the package manager 3. Build the project f... Read more
Cloud Diagnostics GUI is broken when using a custom scaling value of 175...
Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material