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Not all shaders get rendered when using custom Camera Matrix
How to reproduce:1. Open the attached project “in_9123”2. Open “SampleScene” in Scenes3. Select “Main Camera” Camera4. Attach the Ga... Read more
Particle System Effects are not flipped "inside out" when using the GL.i...
How to reproduce:1. Open the attached project "ParticleInvert.zip"2. Open "SampleScene" Scene3. Select the Main Camera in the Hierar... Read more
Prefab is not reimported when FormerlySerializedAs is added to script
Reproduction steps:1. Open the user attached project2. Open Assets/TestFormerlySerializedAsBug/TestFormerlySerializedAsBug1.cs3. Ope... Read more
[UI Builder] @import is stripped from the associated .uss file when savi...
How to reproduce:1. Open the attached "case_1404986" project2. Open the "Assets -> CardCreator -> cardCreatorV2.5" Visual Tree... Read more
Packages keeps getting recompiled when editor is recompiling code from t...
Reproduction steps:1. Open user-submitted project "Recompilation Test"2. Create a new C# Script in the Assets folder3. Inspect the L... Read more
[iOS] Build fails when running UnityLinker
Reproduction steps:1. Download and open the attached "COMETBALL.zip" project2. Build the project for iOS3. Observe the Console windo... Read more
An error is thrown when merging changes made to a Prefab into a Nested P...
How to reproduce:1. Open the user attached "nested_bug.zip" project2. Open the "GameParent" Prefab located in the Scenes folder3. Op... Read more
[UWP] Application.targetFrameRate doesn't work when building in UWP
Reproduction steps:1. Open project "137355 Repro.zip"2. Open Build Settings in File > Build Settings3. Switch Platform to UWP the... Read more
Stackwalker is misconfigured to downloads symbols from symbol servers
See https://forum.unity.com/threads/unity-2022-1-9f1c1-windows-non-development-standalone-player-insists-downloading-debug-symbols.1... Read more
Editor crashes on BufferMetal::IsBusy after opening a Scene
How to reproduce:1. Open the attached project "GameViewCrash.zip"2. Open "Rabbit PA Base Demo" Scene3. Open Game view Reproducible w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask