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Under Consideration for 2021.2.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2021.3.5f1

2022.1.5f1

2022.2.0a19

2023.1.0a1

Issue ID

UUM-7824

Regression

Yes

Sampling a custom depth texture on a machine with a GTX 1080 makes object's textures display the wrong color when in Play mode or Player

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How to reproduce:

# Open the attached project
# Open the “SampleScene” Scene
# Enter Play mode or Build And Run

Expected result: Cube is yellow
Actual result: Cube is red

Reproducible with: 2021.2.0b4, 2021.3.5f1, 2022.1.5f1, 2022.2.0a21
Not reproducible with: 2019.4.40f1, 2020.3.36f1, 2021.2.0b3

Reproducible on: Windows 10 with GTX 1080
Not reproducible on: macOS (Intel) Monterey 12.3.1

Notes:

* 2021.3.3f1 with GTX 1080: red cube
* 2021.3.3f1 with GTX 1660: yellow cube
* 2021.3.3f1 with RTX 2080: yellow cube
* 2019.4.39f1 with GTX 1080: yellow cube
* 2019.4.26f1 with GTX 1080: yellow cube
* 2019.4.26f1 with GTX 1660: yellow cube
* 2019.4.26f1 with RTX 2080: yellow cube

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