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Lighting gets cut off when using different Probe Volume Subdivision Leve...
Reproduction steps:1. Open the attached "1411097.zip" project2. Open the "APVs_terrain_bug" Scene3. Enter the Play mode4. Observe th... Read more
Crash on entering Play mode when trying to use LocalVolumetricFog which ...
Reproduction steps:1. Open the attached project "Sample HDRP 2.zip"2. Open "OutdoorsScene" from the Project window3. Enter Play mode... Read more
[HDRP] Adding Custom Volume Pass component results in ArgumentOutOfRange...
Reproduction steps:1. Open user attached project2. Select any object in Hierarchy3. In Inspector click on Add Component4. Add the "C... Read more
Shadow casters can't be SRP-batched when they have different UnityPerMat...
Reproduction steps:1. Open the attached project "ShaderGraphSRPBatcher.zip"2. Enter Play mode3. Open the Frame Debugger window and e... Read more
Editor crashes when exiting Play Mode
Reproduction steps:1. Open the user's attached project2. In the Toolbar click Test > Load Scenes3. Enter Play Mode4. Exit Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked