Search Issue Tracker
Fixed in 14.0.2
Votes
0
Found in [Package]
13.1.0
Issue ID
1427224
Regression
Yes
Editor crashes when exiting Play Mode
Reproduction steps:
1. Open the user's attached project
2. In the Toolbar click Test > Load Scenes
3. Enter Play Mode
4. Exit Play Mode
Expected result: Play Mode is exited
Actual result: Editor crashes
Reproducible with: 13.1.0 (2022.1.0a13), 13.1.8 (2022.1.7f1), 14.0.1 (2022.2.0a8)
Not reproducible with: 7.7.1 (2019.4.39f1), 10.9.0 (2020.3.35f1), 13.0.0 (2022.1.0a12), 14.0.2 (2022.2.0a9), 14.0.3 (2022.2.0a17, 2023.1.0a1)
Couldn't test with: 2021.3.5f1 (Editor crashes when opening the project)
Reproducible on: Windows 10
Stacktrace:
PhysicsManager::AwakeFromLoad
CleanupAfterLoad
LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
LoadSceneOperation::IntegrateMainThread
PreloadManager::UpdatePreloadingSingleStep
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
- Game View Tab Scale changes erratically when a Unity Tab is on a different screen with a differing Display Scale
- Six way lighting receiving wrong lighting from APV when set to World Space
- Crash on SortByExecutionOrder when interrupting the .androidpack import process
Resolution Note (fix version 14.0.2):
Fixed in: 14.0.2