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2
votes
Not Reproducible

[OSX] Building android apk for the first time crashes editor

Mobile

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Mar 01, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Create new project and switch platform to Android2. Import 'Unity Samples: UI' project from asset store3. Set... Read more

0
votes
Won't Fix

NullReferenceException when editor window is maximized and EditorApplica...

IMGUI

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Mar 27, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open project2. Maximize editor window3. In menu choose: Window\MyWindow4. Dock in custom window5. Press 'DOCK, MAXIM... Read more

0
votes
Fixed

Crash occurs when variable accessibility is changed from public to priva...

Graphics - General

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Jan 06, 2017

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Version/s: 5.5.0p4

Reproduction Steps:1. Open Project2. Open "ImageFlip.cs"3. Make sure that variable at line 11 is set to publiclike this: public Mate... Read more

1
votes
Fixed

[Undo] Unity crashes when trying to undo component addition from a GameO...

IMGUI

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Jan 10, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Create two Game Objects3. Add an UndoBugScript to object A4. Make object B a child... Read more

0
votes
Won't Fix

[Undo] A GameObject appears twice in the hierarchy after undoing

IMGUI

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Jan 10, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Create an empty GameObject A3. Add "UndoBugScript" to A4. Create a GameObject B as... Read more

0
votes
Won't Fix

[Undo] Component recreated without registering an undo operation

IMGUI

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Jan 10, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Create an empty GameObject3. Add "UndoBugScript" to the GameObject4. Add any compo... Read more

0
votes
Duplicate

[Particles] Particle Texture Sheet Animation flickers if Render Mode is ...

Shuriken

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Jan 10, 2017

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Version/s: 5.5.0p3

To reproduce:1) Open attached project and scene2) Play it and wait a bit - it takes about 10 seconds for emitting to start up Expect... Read more

0
votes
Fixed

After 64 halos are rendered other halos are rendered in unexpected locat...

Shadows/Lights

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Apr 17, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Open attached project2. Open "halos" scene3. Observe that only 64 halos are drawn correctly Expected result: h... Read more

1
votes
Postponed

OnCollisionExit for Convex colliders is only called after the mesh trave...

Physics

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Jan 31, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open the scene2. Enter play mode3. Make sure Console window is visible4. Press Jump.Force = 100 button5. See t... Read more

2
votes
By Design

[Android] Anisotropic filtering renders blurry on some ARM GPU devices

Android

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Jan 10, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1) Download attached project ' AnisotropingFilteringIssue.zip' and open in Unity3) Build and run 'BugTestScene' o... Read more

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