Search Issue Tracker

0
votes
Won't Fix

Event window does not update content when changing animation

Animation Window

-

Dec 14, 2015

-

Version/s: 5.4.0a6

Event window does not update content when changing animation Create two animations with an event each. Each event should refer to th... Read more

2
votes
Won't Fix

{OSX}Event.current.use() causes error when used in OnDrawGizmosSelected(...

IMGUI

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Reproduction steps:1) Run users project, and enter the test scene (on Mac!)2) Selected "Select Me!" object in the hierarchy window.3... Read more

3
votes
Fixed

Animation Clip Length value is incorrect if animator is loaded from Asse...

Animation

-

Dec 14, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more

0
votes
Fixed

[AssetBundle] Unity crashes when loading animator controller from resour...

Animation

-

Dec 15, 2015

-

Version/s: 5.3.0p1

How to reproduce:1. Open the attached project2. Open Test scene and select GameObject in hierarchy3. If it doesn't have Animatorcont... Read more

0
votes
Duplicate

[UI]In full screen mode, UI scales to native resolution instead of selec...

UI

-

Dec 11, 2015

-

Version/s: 5.3.0f4

Reproduction steps:1) Open users project and build it and launch for Pc.2) Select resolution other that your monitors native and mak... Read more

0
votes
By Design

WWW.audioClip does not recognize audio type from S3 urls

Networking

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Repro steps:1) Open my attached project and the only scene in it2) Play the scene3) Notice the error that it was unable to determine... Read more

0
votes
By Design

With Windowed checked native resolution cannot be chosen in standalone b...

Deployment Management

-

Dec 12, 2015

-

Version/s: 5.3.0f4

To reproduce:1. Open any project2. Build and run for Standalone PC, Mac3. Check "Windowed" box4. Notice that native screen resolutio... Read more

4
votes
Fixed

Screen overlay UI not scaling correctly with software scaling

Android

-

Dec 14, 2015

-

Version/s: 5.3.0f4

The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices.In par... Read more

0
votes
Duplicate

[MeshFilter] Crash in GrayscaleFilterEffect::RenderGrayscaleFade when ch...

Graphics - General

-

Dec 11, 2015

-

Version/s: 5.4.0a6

To reproduce:1. Create a cube2. Change Mesh filter mesh from Cube to None3. Crash in GrayscaleFilterEffect::RenderGrayscaleFade Regr... Read more

0
votes
Fixed

[Visualisation] Crash in Camera::DestroyEditorCamera when opening Cluste...

Graphics - General

-

Dec 11, 2015

-

Version/s: 5.4.0a6

To reproduce:1. Open attached project2. Open scene 13. Let it bake4. Open clustering view5. Crash in RenderNodeQueue::Cleanup of Des... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.