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[RealtimeGI] Inconsistent trees lighting in built application when using...
Steps to reproduce: 1. Download and open attached project (link in edit notes)2. Open 'EditorScene'3. Rebuild lightmaps with current... Read more
Reflection Probes don't bake when you click Build in Lighting window
When seeking to update your baked reflection probes, you expect the Build button in the Lighting window to include rebaking them. Cu... Read more
When Launching Host and spawn Spawnable Prefab - it calls both OnStartAu...
What happenedIf Spawnable Prefab has "Local Player Authority" set and we do NetworkServer.SpawnWithClientAuthority():1 On the host a... Read more
[ImageEffects] SMAA temporal type "SMAA_2x" causes a second Y-flipped ov...
SMAA using temporal type SMAA_2x causes a second Y-flipped render of the scene to be overlayed. Repro Steps: 1) Open attached projec... Read more
[ImageEffects] SMAA temporal causes "distortion-like" artifacting
SMAA with any temporal settings creates "distortion-like" artifacting (like refraction through a solid shape) Repro Steps: 1) Open a... Read more
[ImageEffects] Tonemapping Color Grading "Fast Mode" causes component to...
Enabling "fast mode" for the Tonemapping Color Grading component makes it run slower (Fast mode is enabled as default).In my test: 0... Read more
[Windows][MT] Unity crashes after mass placing SpeedTrees on terrain
Steps to reproduce: 1. Open Unity;2. Open attached 'massplacetreesbug.unity' package;3. Open 'test.unity' scene;4. Select Terrain ga... Read more
[Shaders] Lightmap in shader always samples in lowp then is cast to back...
Steps to reproduce: 1. Download and import attached project. (repro-case_738205-PerformanceTest.zip)2. Select Shader "Mobile Test".3... Read more
Text color changes to black in editor play mode with Advanced Additive S...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "UIBug" scene located in Assets/CodingJar/AdditiveScenes/T... Read more
LoadScene in Awake crashes Unity when using Photon Unity Networking
Steps to reproduce: 1. Open attached project "PUNCrashFxd.zip"2. Open scene "scene1"3. Run it4. Notice that after another scene is l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved