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[UI Toolkit] Update Layout CPU Usage is huge even when only one element ...
How to reproduce:1. Open the user's attached "SlowLayout" project2. Enter the Play Mode in the "SampleScene" Scene3. Open the "Windo... Read more
Shader.CompileGPUProgram takes more time to execute every time URP setti...
Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more
The upm.log file's debug level includes function calls with confusing na...
At debug logging level, the upm.log file shows the name of each function that executed in UPM as well as the arguments passed or the... Read more
[Quick Search] Providers panel is overlapping on the Description input f...
Providers panel is overlapping on the Description input field of the saved Search Query Assets in the Inspector, refer to the attach... Read more
[URP] Particle Velocity Vertex Stream broken when Render Alignment is se...
How to reproduce:1. Open the attached "URPParticleVelocityVertexStreamBroken.zip" project2. Open the "SampleScene" Scene3. Enter Pla... Read more
[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...
Reproduction steps:1. Open the attached user's Unity project "temp-android-linker.zip"2. Go to Assets > Scenes folder and open "S... Read more
FBX model renders with distorted Texture when project is built
Reproduction steps:1. Open the "SampleScene" Scene from the attached project "case_1358711.zip"2. Build and Run the project: File -&... Read more
Text characters are corrupted when resizing the font atlas
Reproduction steps:1. Download and open the attached "FontCorruptionTest copy.zip" project2. Build and deploy the project to iOS3. O... Read more
The FPS decreases by half in Play Mode when there is Scene view and Game...
How to reproduce:1. Open a new project2. Make sure there is Scene view and Game view visible in the Editor3. Check the "Maximize On ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Existing assets' references are lost when pasting in copied sub-assets
- Dragging and dropping a system that contains event context to create nested VFX crashes the editor
- TextMeshPro UV2 custom data not rendering for off-screen text with RectMask2D in Unity 6
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view