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0
votes
Won't Fix

The camera is moving near the object in Editor, however, in the built ap...

Mobile

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "Repro Hunting world.zip";2. Open the scene "AnimalSelection" and enter Play mode;3.... Read more

0
votes
Fixed

Shader in Asset Bundle has different fogMode, gpuProgramID, m_LOD betwee...

Asset Bundles

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Jul 17, 2017

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Version/s: 5.5.2p4

3 lines are different between two Asset Bundle builds when Library folder is deleted between builds. Steps to reproduce:1. Open User... Read more

0
votes
By Design

Changing the center of mass makes the Rigidbody constraints fail to lock

Physics

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Jul 20, 2017

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Version/s: 5.5.0p1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: falling cube stopsActual result: cons... Read more

0
votes
Not Reproducible

[Animation] Vertex Compression is not disabled if Mesh Compression is tu...

Animation

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Jul 17, 2017

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Version/s: 5.5.4p1

If Mesh compression is turned on in model import settings on models with animations, no matter what setting, Vertex compression is n... Read more

0
votes
Not Reproducible

Editor crashes with different stack traces when opening the scene

Asset and Scene Management

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Jul 19, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip)2. Open the "Back" scene Expected: the Editor does not ... Read more

0
votes
Won't Fix

[Android] Transition from lock screen to application makes half of the s...

Mobile

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Jul 15, 2017

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Version/s: 5.5.3p2

Steps to reproduce: 1) Download attached project 'TestPortraitBug.zip' and open in Unity2) Make sure Default Orientation is set to '... Read more

0
votes
By Design

[Android] Texture import settings option "Alpha is transparency" does no...

Graphics - General

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Jan 13, 2017

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Version/s: 5.5.0p3

Reproduction steps:1. Open the attached project "textureReproProject.zip";2. Open the scene "test";3. Observe "Quad" in the scene;4.... Read more

0
votes
Fixed

Particle System does not render when aspect ratio is 4:3 in 5.5

Visual Effects - Legacy

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Jul 16, 2017

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Version/s: 5.5.2p4

Steps to reproduce:1. Open the attached project3. Open the particle_culling scene3. Play the scene4. Change the aspect ratio between... Read more

8
votes
Fixed

NavMesh is generated differently depending on the world position of the ...

AI Navigation

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Jul 13, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip)2. Open the "NavmeshRepro" scene3. Open Navigation window4. ... Read more

0
votes
Not Reproducible

[Android]Screen resolution values are swapped when an application is res...

Mobile

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Jul 12, 2017

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Version/s: 5.5.1p4

Reproduction steps:1. Open the attached project;2. Build the scene "Main" on a device;3. Minimize and maximize an app;4. Observe the... Read more