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1
votes
Fixed

"Entities Hierarchy" window stops working when a subscene is loaded usin...

Package: Entity Component System (ECS)

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Oct 02, 2022

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Version/s: 1.0.0

1. What happened The "Entities Hierarchy" window stops displaying anything when a subscene is loaded using SceneSystem.LoadSubScene... Read more

0
votes
Won't Fix

Error SGICE002 "Object reference not set to an instance of an object" wh...

Package: Entity Component System (ECS)

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Nov 09, 2022

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Version/s: 0.50.1, 0.51.0

How to reproduce: 1. Open the user’s attached project “BotOperations.zip” 2. Observe the Console window Expected result: No SGICE00... Read more

0
votes
Fixed

In the editor Asset Import Loop causes lag spikes every few seconds with...

Package: Entity Component System (ECS)

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Mar 01, 2020

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Version/s: 0.7.0-preview.19

How to reproduce: 1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign" 2. Enter Play mode 3. Observe Game ... Read more

0
votes
By Design

[ECS] Subscene DestroyEntity with LinkedEntityGroup fails to clean up an...

Package: Entity Component System (ECS)

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Feb 10, 2020

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Version/s: 0.5.0-prev.17, 0.5.1-prev.11

How to reproduce: 1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene" 2. Enter Play mode 3. Exit Play mode 4. Ob... Read more

0
votes
Fixed

[ECS] GameObjectConversionMappingSystem.DeclareReferencedPrefab does not...

Package: Entity Component System (ECS)

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Dec 18, 2019

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Version/s: 0.4.0, 0.5.1

How to reproduce: 1. Open 'SampleScene' from "NonPrefabWarning.zip" 2. In Hierarchy select 'PrefabConstructor' 3. Drag 'Sphere' or a... Read more

0
votes
Won't Fix

Runtime data not shown when using Main Menu/Assets/Properties Unity shor...

Package: Entity Component System (ECS)

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Feb 05, 2024

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Version/s: 1.0.16 (Patch 4), 1.2.0-pre.6 - Entities

How to reproduce: # Open the project "IN-67880_EntitiesPropertiesWindowIssue" # Open the “SampleScene” scene # From the Hierarchy w... Read more

0
votes
Won't Fix

[Entitites] Silent crash when executing ScriptBehaviourUpdateOrder.Appen...

Package: Entity Component System (ECS)

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Dec 06, 2022

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Version/s: 1.0.0

Reproduction steps: 1. Open the attached project “EntitiesCrash” 2. Click Crash > Trigger crash 3. Move the cursor to Scene view ... Read more

0
votes
Duplicate

[Entities] Stable Type Hash conflict when Terrain Tools Package is insta...

Package: Entity Component System (ECS)

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Nov 10, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps: 1. Create a new empty Project 2. Install Entitites Package (Git URL "com.unity.entities") 3. Install Terrain Too... Read more

1
votes
Active

Physics Joint has different Position values when authored as a prefab

Package: Entity Component System (ECS)

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Oct 16, 2023

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Version/s: 1.0.16 (Patch 4), 1.2.X, 7000.0.0a1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more

0
votes
Fixed

AABB.Contains() method returns True even when the AABB struct does not f...

Package: Entity Component System (ECS)

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Dec 04, 2023

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Version/s: 1.2.0-exp.3 - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached "ReproProj.zip" project 2. Open "Assets/Scenes/SampleScene" 3. Press Play 4. Observe th... Read more

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