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0
votes
By Design

[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...

Package: Entity Component System (ECS)

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Nov 18, 2020

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Version/s: 0.16.0-preview.21

How to reproduce:1. Open the user's attached project("Iteration3-Jobs.zip")2. Enter Play mode3. Wait a couple of seconds4. Press the... Read more

1
votes
Fixed

"Entities Hierarchy" window stops working when a subscene is loaded usin...

Package: Entity Component System (ECS)

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Oct 02, 2022

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Version/s: 1.0.0

1. What happenedThe "Entities Hierarchy" window stops displaying anything when a subscene is loaded using SceneSystem.LoadSubScene(w... Read more

0
votes
Fixed

In the editor Asset Import Loop causes lag spikes every few seconds with...

Package: Entity Component System (ECS)

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Mar 01, 2020

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Version/s: 0.7.0-preview.19

How to reproduce:1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign"2. Enter Play mode3. Observe Game View... Read more

0
votes
By Design

[ECS] Subscene DestroyEntity with LinkedEntityGroup fails to clean up an...

Package: Entity Component System (ECS)

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Feb 10, 2020

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Version/s: 0.5.0-prev.17, 0.5.1-prev.11

How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Exit Play mode4. Observe... Read more

0
votes
Fixed

[ECS] GameObjectConversionMappingSystem.DeclareReferencedPrefab does not...

Package: Entity Component System (ECS)

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Dec 18, 2019

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Version/s: 0.4.0, 0.5.1

How to reproduce:1. Open 'SampleScene' from "NonPrefabWarning.zip"2. In Hierarchy select 'PrefabConstructor'3. Drag 'Sphere' or any ... Read more

1
votes
Fixed

[ECS] GC Alloc is generated every frame in Play Mode when a SubScene is ...

Package: Entity Component System (ECS)

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Jan 09, 2020

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Version/s: 0.1.0, 0.6.0-preview.24

How to reproduce:1. Open attached project "SubSceneAlloc.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler Window, click ... Read more

1
votes
Won't Fix

"SGICE002: This error indicates a bug in the DOTS source generators" err...

Package: Entity Component System (ECS)

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Dec 01, 2022

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Version/s: 1.0.0

How to reproduce:1. Open the attached project “EntityDeltaTimeIssue.zip“2. Open Scene “EntityScene“ (Assets/Scenes/SampleScene)3. Ob... Read more

0
votes
Duplicate

[Entities] Stable Type Hash conflict when Terrain Tools Package is insta...

Package: Entity Component System (ECS)

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Nov 10, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps:1. Create a new empty Project2. Install Entitites Package (Git URL "com.unity.entities")3. Install Terrain Tools ... Read more

0
votes
Fixed

[Entities] Error DCICE001: Entities.ForEach Lambda expression uses somet...

Package: Entity Component System (ECS)

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Apr 10, 2020

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Version/s: 0.6.0

Steps to reproduce:1. Add this script to project with Entities installed: using Unity.Entities; public class NewBehaviourScript : Sy... Read more

2
votes
Fixed

Failed to burst compile lambda expression error DCICE005

Package: Entity Component System (ECS)

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Mar 24, 2020

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Version/s: 0.6.0-preview.24

How to reproduce:1. Open attached project "Bug.zip"2. Observe Console window Expected result: no errors are thrownActual result: "er... Read more

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