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OpenXR Mock Runtime used D3D11 when Unity Player is configured to use D3D12
The OpenXR Mock Runtime tests tried to use D3D11 instead of D3D12 when the unity player is configured to use D3D12.According to XRF-... Read more
[Pico] XR Hand Interaction Profile not working on PICO 4
Steps to reproduce:1. Open the attached user's project "XRHandProfile.zip"2. Open "Assets/XRHandPoseTest/HandVisualizer.unity" scene... Read more
[Android]The Player displays a black screen when the OpenXR is used as t...
Reproduction steps:1. Open the attached "ASDQWE" project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
“[OpenXR] The OpenXR Package Settings asset has duplicate settings and m...
How to reproduce:1. Open the “OpenXRAssetBugRepro_2“ project2. Navigate to “Edit/Project Settings/XR Plug-in Management/Project Vali... Read more
[OpenXR] Editor crashes after exiting Play Mode in Oculus Link Mode with...
Steps to reproduce:1. Download and open the attached user's project "TestURPXR.zip"2. Install https://mbucchia.github.io/OpenXR-Tool... Read more
[Quest] Error "WebException : Error: NameResolutionFailure" when using H...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/2.4.3/Starter Assets/... Read more
XR Automated Input Tests crash on Hololens 2
We're encountering a crash starting from 06/24 when running XR Automated Input Tests on Hololens 2. The project leverage the XR Inpu... Read more
[Android]The Player displays a black screen when the OpenXR is used as t...
Reproduction steps:1. Open the attached "ASDQWE" project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
GameObject is misplaced when in HoloLens 2
How to reproduce:1. Open the attached project "WLT_test_20.3.48.zip".2. Enter Play Mode with Holographic Remoting enabled3. Observe ... Read more
[Quest] Game View displays the last frame when Switching Screen Mirrorin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument