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Baked GI light bounces do not apply in LWRP
Steps to reproduce:1. Download and open the attached project2. Bake lights with LWRP on3. Observe result4. Bake lights without LWRP ... Read more
[Vulkan] [Android] [LWRP] Hard edges of the light using PointLight on Ad...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the Player Setting... Read more
[LWRP] Skybox not appearing as a result of custom renderpass
Repro steps:- download this project- open demo scene- notice the sky in the scene is grey- click on the camera preview and notice th... Read more
[LWRP] Scene darkens when using antialiasing in Gamma lighting, if HDR i...
Repro:- download this project- Click on the camera and try picking some antialiasing mode in the PostProcessing Layer- notice that t... Read more
Premultiply alpha is calculated incorrectly in LWRP Shader Graphs
How to reproduce:1. Open the attached project2. Inspect in the scene view the "Cube" GameObject Expected: Cube color is whiteActual:... Read more
[LWRP] Inspector Window is being repainted when using the Material with ...
How to reproduce:1. Open attached project ("lwrp-material-lag.zip")2. Open the Scene "Bug"3. Select "Rock Type1 02" in the Hierarchy... Read more
[LWRP] Adjusting Spot Angle on a Spotlight produces shadowmap artifacts
Steps to reproduce: 1. Create a new project, or open an existing one2. Add a realtime spotlight to the scene3. Select it, and begin ... Read more
[LWRP] Soft particles are rendered incorrectly if they collide with anot...
To reproduce:1. Open attached project;2. Open "007 - Bandwidth" scene;3. Make sure HDR is enabled in PipelineAsset > Quality >... Read more
[iOS] [LWRP] Objects have rendering artefacts on top at different scales...
How to reproduce:1. Download and open "ScaleRenderBug.zip"2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSettin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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