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1
votes
Fixed

Baked GI light bounces do not apply in LWRP

Package: Scriptable Render Pipeline Lightweight

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Feb 20, 2019

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Version/s: 4.1.0-preview

Steps to reproduce:1. Download and open the attached project2. Bake lights with LWRP on3. Observe result4. Bake lights without LWRP ... Read more

0
votes
Not Reproducible
0
votes
Fixed

[Vulkan] [Android] [LWRP] Hard edges of the light using PointLight on Ad...

Package: Scriptable Render Pipeline Lightweight

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Feb 26, 2019

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Version/s: 5.3.1

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the Player Setting... Read more

0
votes
Won't Fix

[LWRP] Skybox not appearing as a result of custom renderpass

Package: Scriptable Render Pipeline Lightweight

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Feb 27, 2019

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Version/s: 5.6.1

Repro steps:- download this project- open demo scene- notice the sky in the scene is grey- click on the camera preview and notice th... Read more

1
votes
Fixed

[LWRP] Scene darkens when using antialiasing in Gamma lighting, if HDR i...

Package: Scriptable Render Pipeline Lightweight

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Mar 05, 2019

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Version/s: 5.6.1

Repro:- download this project- Click on the camera and try picking some antialiasing mode in the PostProcessing Layer- notice that t... Read more

1
votes
Fixed

Premultiply alpha is calculated incorrectly in LWRP Shader Graphs

Package: Scriptable Render Pipeline Lightweight

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Jan 05, 2019

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Version/s: 4.1.0

How to reproduce:1. Open the attached project2. Inspect in the scene view the "Cube" GameObject Expected: Cube color is whiteActual:... Read more

0
votes
Fixed

[LWRP] Inspector Window is being repainted when using the Material with ...

Package: Scriptable Render Pipeline Lightweight

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Dec 01, 2018

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Version/s: 5.6.1

How to reproduce:1. Open attached project ("lwrp-material-lag.zip")2. Open the Scene "Bug"3. Select "Rock Type1 02" in the Hierarchy... Read more

0
votes
By Design

[LWRP] Adjusting Spot Angle on a Spotlight produces shadowmap artifacts

Package: Scriptable Render Pipeline Lightweight

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Mar 12, 2019

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Version/s: 5.2.3-preview

Steps to reproduce: 1. Create a new project, or open an existing one2. Add a realtime spotlight to the scene3. Select it, and begin ... Read more

0
votes
Fixed

[LWRP] Soft particles are rendered incorrectly if they collide with anot...

Package: Scriptable Render Pipeline Lightweight

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Mar 12, 2019

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Version/s: 5.3.0

To reproduce:1. Open attached project;2. Open "007 - Bandwidth" scene;3. Make sure HDR is enabled in PipelineAsset > Quality >... Read more

0
votes
Fixed

[iOS] [LWRP] Objects have rendering artefacts on top at different scales...

Package: Scriptable Render Pipeline Lightweight

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Mar 12, 2019

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Version/s: 4.1.0

How to reproduce:1. Download and open "ScaleRenderBug.zip"2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSettin... Read more

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