Search Issue Tracker
[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...
How to reproduce: 0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time 1. Create VFX Graph ... Read more
[VCS] Submit and Revert window asset lists are cleared out on assembly r...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new mater... Read more
Visual Effect Graph Node Output port outer circles disappear after exiti...
Reproduction steps: 1. Open the attached “NewGraph.zip“ project 2. Open “GraphWindow” window in the Tools dropdown tab 3. Click “... Read more
Crash on core::StringStorageDefault<char>::assign when opening a project
Reproduction steps: # Open the attached project ”IN-13123.zip” Expected result: The project opens successfully Actual result:... Read more
[Scene Templates] Script gizmos are added as dependencies and are cloned...
Reproduction steps: 1. Open the user's attached project 2. Open File > New Scene 3. Select "SampleScene" and press Create Expected ... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
Invalid pass number (0) for Graphics.Blit (Material "(Unknown material)"...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build Settings… 3. Select “Dedicated Server” platform... Read more
Cursor is frozen in the Game view when the "Input System Package (New)" ...
Reproduction steps: 1. Open the attached “repro_IN-41170.zip“ project 2. Check that in the “Project Settings” -> “Player” -> “Othe... Read more
Color correction in the Scene changes when enabling second Camera with T...
Reproduction steps: 1. Open the attached '1420863-sample' project 2. Open the 'TestScene' 3. Enter Play mode 4. Press the spacebar ... Read more
An invalid asset is created and an error is logged when duplicating a su...
Reproduction steps: 1. Open the “EmptyNameDuplication“ project 2. Expand the “Treestump.glb“ asset 3. Select and duplicate any Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab