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Addressables Custom Build and Load Paths are set to NULL when reimportin...
Reproduction steps: # Open the user’s attached project # Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group” ... Read more
RetryCount is not working when sending HTTP requests
Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more
[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute i...
How to reproduce: 1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
[Addressables] Built-in modules aren't marked as dependencies
To reproduce: 1) Open the attached project 2) Open Package Manager 3) Go to Built-in packages 4) Try deleting one of the following:... Read more
[Addressables] AssetReference.RuntimeKeyIsValid returns false for sub-ob...
How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more
[Addressables] "Analyze" Window "Check Duplicate Bundle Dependencies" sh...
Reproduction steps: 1. Open "1199722.zip" project 2. "Window" > "Asset Management" -> "Addressables" -> "Analyze" 3. "Analyze Rules"... Read more
Addressables Path Variable has an incorrect Bundle Location set when sel...
Reproduction steps: 1. Open the "IN-46428.zip" project 2. Open Window -> Asset Management -> Addressables -> Profiles window 3. Clic... Read more
Large memory usage when using BuildLayoutGenerationTask
Reproduction steps: 1. Open the attached “TestBuildLayoutGenerationTask” project 2. In the top menu select Tools > Build Addressab... Read more
Build with Addressables fails when changing Addressables Groups Build & ...
Reproduction steps: 1. Create any new project 2. From the Package Manager, install com.unity.addressables package 3. Go to Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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