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[tvOS] TouchScreenKeyboard is not opened when focusing/activating UI.Inp...
To Reproduce: 1. Build and run the attached App.2. Navigate to the Input Field.3. Observe that there is no way to open TouchScreenKe... Read more
[tvOS] Top shelf Image is not shown
To Reproduce: 1. Build the attached app.2. Observe that the image in 'PlayerSettings/Icons/Top Shelf ' is copied over to 'UnityImage... Read more
[SSR] Changing viewport rect to anything lower than 1 causes innacurate ...
If you change the camera's Viewport rect in Height or width to anything lower than 1 then it causes all loss of proper functionality... Read more
[WebGL] CreatePrimitive fails to create required components
1. What happened - Created a scene with a an object and a script that calls GameObject.CreatePrimitive(PrimitiveType.Cube)- Built fo... Read more
[tvOS] Clicking 'menu' button while a video is playing always closes the...
To Reproduce: 1. Build & run the attached app.2. Make sure that 'UnityEngine.Apple.TV.Remote.allowExitToHome' is set to false (u... Read more
[tvOS] Video sound continues to play in the background when the app is c...
To Reproduce: 1. Build and run the attached project.2. Enable 'UnityEngine.Apple.TV.Remote.allowExitToHome' using the menu on the le... Read more
[tvOS] Remote.reportAbsoluteDpadValues is set to false when Apple TV is ...
To Reproduce: 1. Make sure to set 'Sleep After' to the lowest possible value (15min) in General Settings and deploy the attached app... Read more
[Android/Shaders]All materials render in pink color on Arm/Tegra devices...
DUT (Reproduced):Samsung Galaxy S6 edge (ARM Mali-T760MP8) (Android 5.1.1)Samsung Galaxy Note 10.1 2014 Wifi (ARM Mali-T628 MP6) (An... Read more
[GL][Intel IvyBridge] After switching from DirrectX to OpenGL Unity cras...
1. Open Unity and set OpenGL as graphic API:a. Edit - Project settings - Player.b. Uncheck Auto for windows.c. Press + and add OpenG... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code