Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.0f2
Issue ID
747539
Regression
No
[tvOS] Video sound continues to play in the background when the app is closed and reopened
To Reproduce:
1. Build and run the attached project.
2. Enable 'UnityEngine.Apple.TV.Remote.allowExitToHome' using the menu on the left.
3. Play a video using the same menu.
4. Close the app by clicking the Menu button.
5. Open the app again, and click the 'Play/Pause' button, the Audio from the video file is played in the background (stops after a few seconds), but the video itself is not shown.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
Add comment