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1
votes
Fixed

[iOS] [Input System] EnhancedTouch touches persist when released after t...

iOS

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Mar 30, 2022

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Version/s: 2022.3.33f1, 2023.2.0b14, 2023.3.0a10

How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more

0
votes
Fixed

API updater fails to resolve dependencies when building with Terminal

Scripting

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Mar 30, 2022

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Version/s: 2020.3.3f1, 2020.3.29f1

Reproduction steps:1. Open Repro.sh inside the project folder and modify Unity's version path2. Open the Terminal and navigate to th... Read more

0
votes
Fixed

Instanced URP Shaders using Spherical harmonics variables causes long in...

WebGL

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more

0
votes
Fixed

Child Canvas Anchors size is set to zero if parent Canvas is disabled wh...

uGUI

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Mar 30, 2022

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Version/s: 2022.1.0a6, 2022.1.0b2, 2022.2

How to reproduce:1. Open project "Canvas Bug.zip"2. Select "Demo Canvas" GameObject in the Hierarchy window and expand it3. Select "... Read more

0
votes
Fixed

"Fix Now" button in the Particle System's Material does nothing when the...

URP Features

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.1.0b13, 2022.2

How to reproduce:1. Open the attached project "Test1.zip"2. Open Assets/Scenes/SampleScene.unity3. Select SampleScene>Particle Sy... Read more

0
votes
Fixed

[uGUI] Scrollbar ping-pongs between two Value values when click and hold...

uGUI

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "ScrollBar" project2. Enter the Play Mode in the "SampleScene" Scene3. Click and hold s... Read more

0
votes
Fixed

[M1] Build and Run button being disabled when the target architecture Ap...

MacOS

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Mar 30, 2022

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Version/s: 2021.2

Reproduction steps:1. Create a new project on a Silicon Mac2. Open Build Settings3. Make sure that the Target Architecture is "Apple... Read more

0
votes
Fixed

Vertex Snapping for the Scale Handle is behaving incorrectly

Scene/Game View

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Mar 30, 2022

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Version/s: 2022.2.0a10

Steps to reproduce:1. Select anything that has a Mesh Renderer2. Activate the Scale Tool3. Press V while hovering over random vertic... Read more

0
votes
Fixed

[Ubuntu] Crash reporter window layout items get truncated and layered ov...

Linux

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Mar 30, 2022

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Version/s: 2019.4, 2021.2.0a5, 2021.2.19f1, 2022.1, 2022.2

Steps to reproduce:0. Make sure to use display scaling on OS (Settings -> Displays -> Set Scale to 200%)1. Open the attached p... Read more

0
votes
Fixed

Line ending changes in shaders or includes cause full shader recompiles

Shader System

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Mar 30, 2022

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Version/s: 2020.3, 2021.3, 2022.1, 2022.2

Changing line endings between LF and CRLF cause full shader recompilation.This issue affects graphics, compute and ray tracing shade... Read more

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