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[HDRP] APV probes change value after project reload
Reporting bug as discussed on slack. In the attached video you can see the probes in the corner are white and after the editor is re... Read more
[HDRP] 90-100% GPU usage when Volumetric Clouds Override isenabled
How to reproduce:1. Open the "1387970_Repro.zip" project2. Open a GPU performance monitoring program (such as Task Manager for Windo... Read more
Shader with Procedural Instancing enabled is not rendered in a project b...
Reproduction steps:1. Open the attached 'NS Support HDRP 2021.2 - 2' project2. Open the 'OutdoorsScene'3. Go to the 'File -> Buil... Read more
[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect
Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more
SSGI is enabled in the default "Balanced" HDRP Asset when it's not even ...
How to reproduce:1. Open a new "3D Sample Scene (HDRP)" project2. Select the "Assets -> Settings -> HDRP Balanced" Asset in th... Read more
Enclosed space is not dark inside when Visual Environment component is e...
Reproduction steps:1. Open the attached project2. Open the 'Bugreport' Scene3. In the Scene view go inside the 'Clay room - diffuse ... Read more
[HDRP] [DXR] Fully enclosed mirrored room with no lighting inside is not...
Reproduction steps:1. Open the user's project2. In the Scene view navigate to the mirrored room3. Select Global Volume in the Hierar... Read more
[HDRP] Volumetric Clouds "jumps" when entering a local volume with some ...
Repro steps :- Open attached project- Open scene called "Outside"- Select GameObject called "Another Volume"- Enable the override ca... Read more
HDRP Refraction flickers when using the Temporal Anti-aliasing (TAA)
How to reproduce:1. Open the user's attached project "Refraction Flickering.zip"2. Open the "OutdoorsScene" Scene3. Select the "Main... Read more
[HD RP] Motion Blur isn't applied to Alembic models when Camera doesn't ...
How to reproduce:1. Open the user's attached "MotionBlur_HDRP" project2. Enter the Play Mode in the "ExampleShot" Scene3. Observe th... Read more
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