Search Issue Tracker
Game view scale is set to 1.3x by default when monitor display resolutio...
How to reproduce:1. Open any Unity project2. Open Game view Expected result: Game view scale set to 1x and can be loweredActual resu... Read more
Crash on FindActiveTransformWithPathImpl when entering Play mode on a sc...
How to reproduce:1. Open the attached "1062202_repro.zip" project2. Open the "inductionAR" scene3. Enter the Play mode Expected resu... Read more
[Shader Compiler] Compile error with overloaded CG methods differing onl...
Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more
Incorrect Path output is generated when pasting text in the Unity Record...
Reproduction steps:1. Open the attached “IN-101852.zip” project2. Go to Window > General > Recorder > Recorder Window3. In ... Read more
Bugreporter does not print out failing filename then project packing fails
How to reproduce:1. Open a Bug reporter2. Attach a project that would fail to be packed3. Click 'Send' Expected: Bug reporter prints... Read more
[Backport] "FocusController has unprocessed focus events" warnings are t...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
output_log.txt file is created in AppData/LocalLow/CompanyName/ProductNa...
The file appears in C:/users/UserName/AppData/LocalLow/CompanyName/ProductName instead. But the build was ran on Medium Integrity Le... Read more
Deterministic builds have different files when built from the same project
How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved