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Game View is maximized instead of tab being switched when clicking on a ...
How to reproduce: 1. Open attached project "Test.zip" 2. Open "Sample" scene 3. Enter Play Mode 4. Try to open Scene window Expecte... Read more
Garbage in Editor.log after ReimportAll if there are Worker processes
Many lines with garbage is written to the Editor.log file after doing ReimportAll. The important thing is that additional Worker pro... Read more
SerializedObject ApplyModifiedProperties is not returning true when edit...
How to reproduce: 1. Open the attached project 2. Select ApplyModifiedPropertiesTest in the Scene Hierarchy 3. In the Inspector add ... Read more
Custom Settings Provider does not save edited values
Reproduction steps: 1. Open the user's attached project 2. Open Edit > Project Settings > MyCustomSettingsProvider 3. Change one of ... Read more
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce: 1. Open the project "LineRendererReport.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hie... Read more
Compiler error CS0433 in Console when compiling using types from the Sys...
How to reproduce: 1. Open the attached Unity project ("case_1355608_2022.1.0a5.zip") 2. Observe the output in the Console Expected ... Read more
[iOS] Multi Line Mobile Input Fields show transparent background when Da...
Reproduction steps: 1. Set the device that this will be tested on to Dark Mode (Settings -> Display & Brightness -> Dark) 2. Open th... Read more
ARFoundation.ARPlane memory leak of boundary NativeArray when using Holo...
How to reproduce: 1. Open the attached project "Sample.zip" 2. Open Assets/ARRaycast/ARRaycast.unity 3. Enable Holographic Remoting ... Read more
[Linux] Packman options to add package from Git URL or by name contains ...
Steps to reproduce: 1. Create a new project or open a new one 2. Open Package Manager (Window -> Package Manager) 3. Click on the "+... Read more
[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...
Steps to reproduce: 1. Open the attached project "TestForTrunk" 2. Build it to Android and run the app 3. Press the "Load Cube" butt... Read more
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