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Build Profiles - Add Build Profile: Section grows/becomes bigger accordi...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform from the list Click the "Add Build Pro... Read more
Build Profile - Inspector: Longer build profile titles misses ellipses i...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select some platform from the list and click the "Add Buil... Read more
Crash in .GUIView:get_vSyncEnabled_Injected when moving Scene window to ...
Repro steps: start a new project with the latest 2023.3 - I used the 3D URP Core Template ensure you have a second screen enter play... Read more
[Windows] Native Crash occurs when closing the Player Console window
Reproduction steps:1. Create a new 3D Core Template project2. Open the Build Settings (File > Build Settings…)3. Make sure that t... Read more
Paintable area is offset from the mesh when editing Cloth Constraints
How to reproduce:1. Open the attached "cloth_issue" project2. Open The "SampleScene" and select the "dress" GameObject in the Hierar... Read more
TwoPaneSplitView style layout is invisible when used in a Custom Editor
Reproduction steps:1. Open the attached “Two Pane Splitter.zip” project2. Open the “New My Scriptable Object.asset” in the Assets fo... Read more
[SW-unity-6] Project window content font size is not matching the Editor...
How to reproduce:1. Create a new Unity project2. In the Project window, minimize the icons of the Assets3. Observe the font Expected... Read more
Handles.GUI block inside OnDrawGizmos has incorrect clip space when the ...
Reproduction steps:1. Open the attached “Gizmo offseting.zip”2. Enter the “SampleScene”3. Observe the “Hello!” text in the Scene vie... Read more
The Scene List button is not being highlighted in the Build Profiles win...
Reproduction steps:1. Open the attached “Scene List.zip“ project2. Navigate to Build Profiles settings (File > Build Profiles)3. ... Read more
[TextMeshPro] Text's Auto Size property does not respect Size when place...
Reproduction steps:1. Open the attached “HLG_Bug.zip” project2. Open the “SampleScene”3. Expand the “Panel” GameObject (Canvas > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size