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0
votes
Fixed

Profile Analyzer - Unchecking 'Hide Removed Markers' untoggling doesn't ...

Package: Profile Analyzer

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Jan 26, 2024

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Version/s: 1.2.2

In the Profile Analyzer if you remove a marker an option for 'Hide Removed Markers' appears, it seems that unchecking this doesn't s... Read more

0
votes
Fixed

[UI Builder] Exception thrown when overriding data-source attribute

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Jan 26, 2024

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Version/s: 2023.2.7f1, 6000.0.0b1

1) Add the attached script Bug.cs to a new project 2) Open the UI Builder and add the MonoBehaviourBinding element to the canvas. 3)... Read more

0
votes
Fixed

Addressables Assets are serialized in an arbitrary order when adding to ...

Package: Addressables

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Jan 26, 2024

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Version/s: 1.21.19, 2.0.3

Reproduction steps:1. Open the attached 'AddressablesSortOrder' project2. Go to the 'Window -> Asset Management -> Addressable... Read more

0
votes
Won't Fix

AnimationUtility.GetFloatValue() returns zeroes when Animator is control...

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Jan 26, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4

How to reproduce:1. Open the attached “humanoid_getfloatvalue_issue“ project and open the “SampleScene”2. Open the Timeline window (... Read more

0
votes
Won't Fix

UIToolkit has crashed and the stack is StrokeBeveledJoin

UI Toolkit Graphics

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Jan 26, 2024

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Version/s: 2022.3.12f1

1. Run my app in android.2. In 30 minutes, app crash , brack trace in attached log file. 01-24 11:36:11.113 2697 3850 E CRASH : back... Read more

0
votes
Fixed

Build Profiles - Unsupported Build Target: Message displays code strings

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Jan 26, 2024

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Version/s: 2023.3.0b4, 6000.0.37f1

How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select "Linux" from the "Platforms" list and click "Instal... Read more

0
votes
Fixed

Sprite editor - Slice menu window does not close immediately when sprite...

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Jan 26, 2024

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Version/s: 2023.3.0a2, 2023.3.0b3

Currently, the slice menu stay on screen when the parent menu has already been closed. You have to click again around it to close it... Read more

0
votes
Won't Fix

[Upgrade Testing] Upgraded terrain doesn't respect neighbours when sculp...

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Jan 26, 2024

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Version/s: 2021.3.0f1, 2022.3.0f1, 2023.2.0f1, 2023.3.0b4

Repro steps: grab a package off the asset store that uses an old Terrain asset like this one: [https://assetstore.unity.com/packages... Read more

0
votes
Fixed

[Android] Build fails with "Execution failed for task :launcher:checkRel...

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Jan 26, 2024

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Version/s: 2023.2.7f1, 2023.3.0b4

Reproduction steps:1. Open the attached project “ReproProject”2. Set Target API Level and Minimal API to either (30,31,32) at (menu:... Read more

9
votes
Fixed

[IL2CPP][Performance] Throwing a large number (~10000) exceptions in an ...

IL2CPP

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Jan 26, 2024

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Version/s: 6000.0.0b11

Reproduction steps:1. Open the attached project “ReproProject”2. Select IL2CPP as the Scripting Backend at (menu: Edit > Project ... Read more

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