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Won't Fix
Votes
0
Found in
2021.3.0f1
2022.3.0f1
2023.2.0f1
2023.3.0b4
Issue ID
UUM-61900
Regression
No
[Upgrade Testing] Upgraded terrain doesn't respect neighbours when sculpting
Repro steps:
- grab a package off the asset store that uses an old Terrain asset like this one: [https://assetstore.unity.com/packages/3d/environments/pbr-rocks-nature-pack-100777]
- or download this minimal repro project: [https://drive.google.com/file/d/1K7BuPHBFShFlq0E_J6FHT3TeffVvrg7O/view?usp=sharing]
- open the Demo Moss Scene
- select the Terrain object in the scene and try to add a few more neighbours to it
- try to sculpt the terrain
- notice how the neighbours don't rise and lower the same way when sculpting
Reproducible on all supported Unity versions, so it's not a regressions - not sure if it was ever meant to be a supported upgradeable path, but I could see hot it can cause issues to users who try to upgrade their older projects to current unity versions, if they used the old Terrain system.
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues.
We acknowledge that the current Terrain system has a number of limitations, so we are currently investing in a large amount of discovery work to determine exactly what is needed most and how we can bring it to you at the quality level you have come to expect and address the most pervasive pain points in the most effective and efficient manner. However, we know each case is different, so please do continue to log any issues you find, and provide general feedback on our roadmap page to help us prioritize.
Forum to discuss feature requests: https://forum.unity.com/threads/world-building-public-roadmap-and-feature-requests.1437163/
Roadmap: https://unity.com/roadmap/unity-platform/3d-world-building