Search Issue Tracker
Fixed
Fixed in 2023.3.0b9
Votes
0
Found in
2023.3.0a2
2023.3.0b3
Issue ID
UUM-61904
Regression
Yes
Sprite editor - Slice menu window does not close immediately when sprite editor is closed
Currently, the slice menu stay on screen when the parent menu has already been closed. You have to click again around it to close it.
Steps to reproduce:
- Create any new project
- Import any sprite sheet
- Set to multiple > Apply
- Choose to edit the sprite
- Click on Slice
- Once the Slick menu is open > Close Sprite editor menu
(x) Current result:
Slice menu is still visible
(/) Expected result:
Sprite editor closes and child menus
(i) Extra Info:
Reproduce with: 2023.3.0b3 , 2023.3.0a2
Not reproduced with: 2022.3.19f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A shader error is thrown when building a project containing a material using "Bent normal map"
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
Resolution Note (fix version 2023.3.0b9):
Fix for this issue is available on Unity 2023.3.0b9 and above