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[OpenGL] Unity crashes when playing scene with plugin window open
To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more
ArgumentException errors is thrown when moving sub state machine into th...
To reproduce: 1. In a new project, create animator controller2. Create new sub state machine3. Move into the new sub state machine4.... Read more
When an Image component on a Scroll View contents is disabled scrolling ...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "TestScene" scene3. Scroll trough the elements us... Read more
[iOS] OnEndDrag is not called when 'Touch Input Module' is used and it i...
Steps to reproduce: 1. Open attached project (DragTest.zip)2. Build the 'DragTest' scene for iOS3. Build and run Xcode project to iO... Read more
[Editor] Force quitting the editor mid build will leave code not compili...
Steps to reproduce:1. Open the user's attached project "ErrorTest2018LTS.zip"2. In the top menu select "Build/BuildAllAB or Build/Bu... Read more
[Metal] Metal warning thrown when opening an URP sample project
How to reproduce:1. Create and open a new URP 3D Sample Scene project2. Observe the console Expected results: No errors/warnings are... Read more
WebGL build fails to execute 'querySelector' if the canvas id starts wit...
How to reproduce:1. Open the attached project from "UnityPlayProto21.zip"2. Navigate to "Publish" -> "WebGL Project" -> "Build... Read more
[Shuriken] Unity crashes when duplicating/moving nested particle systems...
Repro steps:1. Open Crash scene from the attached project.2. Select both systems, duplicate and move them a bit.3. Repeat 2) until i... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
Crash on DestroyRemovedGameObjects when opening a specific scene
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “SCENENAME“ scene Expected result: Scene opensActual result: Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject