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Shader parameter is not properly set in the Shadow Pass when using Globa...
How to reproduce:1. Open the attached project "ShadowBug.zip"2. Enter the Play Mode3. Observe the "Cube_Red" GameObject shadows Expe... Read more
HSV color doesn't stay the same when it's changed
How to reproduce:1. Open the attached project "ColorChoose.zip"2. Select Assets/New Material.mat3. Click on the Albedo color field i... Read more
EdgeCollider is not updated in the scene view after sprite shape has bee...
Steps to produce:1. Open attached project2. Select "Map" GameObject in the Hierarchy tab3. Go into play mode4. Press "Load" button- ... Read more
Rotation value change on the X-axis gets stuck when using transform.rota...
Reproduction steps:1. Open the attached “RotationTransform.zip” project2. Enter the Play mode3. Select the “Cube” GameObject from th... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more
[NetworkManager] Changes made to Registered Spawnable Prefabs aren't sav...
Steps to reproduce: 1. Open attached project "764771.zip"2. Open scene "repro"3. In hierarchy, select "GameObject"4. In its NetworkM... Read more
[iOS] External monitor displays black screen after reconnecting or the a...
Reproduction steps:1. Open project in "Test.zip"2. Build and install the application to an iOS device3. Shut down the application on... Read more
All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
RenderTexture does not repaint Material when Camera view changes
How to reproduce:1. Open the user's attached project2. Open scene Scenes/RenderTest3. In the Project window, under the Assets folder... Read more
Custom Inspector created with UIToolkit doesn't prompt the user to save ...
Reproduction steps:1. Open the attached project “ReproProject”2. In the Project Window, select “Assets/XML/Manifes1.xml”3. Lock the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject