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Fixed in 2019.1.X
Votes
0
Found in
2018.3.6f1
Issue ID
1138487
Regression
No
EdgeCollider is not updated in the scene view after sprite shape has been changed
Steps to produce:
1. Open attached project
2. Select "Map" GameObject in the Hierarchy tab
3. Go into play mode
4. Press "Load" button
- Sprite shape changed but collider is not updated in the scene view
5. Select another GamObject and then select "Map" GameObject again
-Edge collider now displays correctly in the scene mode(updated itself)
Expected result: Edge collider should update and display correctly in the scene view after the sprite shape has been changed
Actual result: Sprite shape changed but collider is not updated in the scene view(See attached image)
Reproduced on: 2018.3.6f1, 2018.3.9f1
Couldn't test on: 2019.1.0b8, 2019.2.0a9 due to com.unity.2d.common@1.0.10-preview package errors
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vaibhav_unity235
Mar 22, 2019 05:28
when we make android build then we how can click on map gameobject. in android build it is not update then its not work properly