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The JSON output of an empty array differs when instead of the "new Custo...
How to reproduce: 1. Open the “SerializationTest“ project 2. Open the “SampleScene“ 3. Enter the play mode 4. Observe the Consol... Read more
[iOS] Memory isn't released when playing an H.264 video
Steps to reproduce: 1. Open the attached “AVAssetLeak” projet 2. In Build Settings enable Development Build 3. Build the project ... Read more
The second Preview window is not updated with the Shader Graph changes o...
How to reproduce: 1. Open the attached project "ShaderGraphET" 2. In the Project window, select the "New Material" Asset 3. Chang... Read more
The terrain is shiny when the platform is set to iOS or Android
Steps to reproduce: 1. Open the “IN-80725” project on iOS or Android platform 2. Open the “TerrainShinyTest” scene 3. Observe the... Read more
[Linux] Crash on CreateVariant when a Prefab Variant is created in the P...
Reproduction steps: 1. Create a new “3D (URP)” project 2. Open “Packages/Core RP Library/Runtime/Debugging/Prefabs/Resources” fold... Read more
Editor freezes or crashes on mono_metadata_class_equal when debugging a ...
Reproduction steps: 1. Open the “users attached project” 2. Open the “GameSceneV1” 3. Open the “{{PlayerController.cs}}" script ... Read more
Crash on "SettingsFilteredShaderVariantEnumeration::SettingsFilteredShad...
How to reproduce: 1. Open the “IN_80499” project 2. In the Build Settings press Build And Run Expected result: Project builds s... Read more
Error and the warnings are thrown on importing the Production Ready Shad...
How to reproduce: 1. Create a new URP project 2. In the Package Manager, select the Shader Graph package -> Samples -> Production ... Read more
[ShaderGraph] Shortcut display doesn't follow context menu standards
*Steps to reproduce:* # Create a new URP project. # Assets > Create > Shader Graph > Blank Shader graph. # Add any two nodes i... Read more
[ShaderGraph] Create Note text prediction skewed from inputted text and ...
*Steps to reproduce:* # Open a URP Unity Project # Create a new Shader Graph asset in your assets via Create > Shader Graph > UR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material