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New Editor window opens when recompiling scripts
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts/Runtime3. Right-click any o... Read more
Crash on Transform::CountNodesDeep when building using custom script
Reproduction steps:1. Open the user's attached project2. In the top menu, select 'Build -> Start' Expected result: The build is c... Read more
Physics2D Matrix does not collide as it is set to
How to reproduce:1 Open the attached "Repro.zip" project2. Select the "game-control-square (1)" GameObject3. In Inspector Window cho... Read more
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps:1. Open the project "2021-2-bugs.zip" attached by the user2. In the Project window, expand the "Torus-7-4" Import... Read more
[Android][GLES3] Shading based on the difference between the sampled de...
Repro steps:1. Open the attached project "repro_1330519"2. Build and Run on Android Expected: Shading at bottom of particles should ... Read more
Mesh created using PolygonCollider2D.CreateMesh contains gap
Steps to reproduce:1. Open the attached project2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project... Read more
IndexOutOfRangeException is being thrown when using JSON.NET Deserialize...
How to reproduce:1. Open the user's attached "Bug_DecimalToFloat.zip" project2. Open the "SampleScene" Scene from the Project Window... Read more
Performance drop in Scene view when moving GameObjects in the Scene
How to reproduce:1. Download the attached project '1369564.zip'2. Open the 'SampleScene' Scene3. Move any GameObject in the Scene Ex... Read more
Loading Scene takes more than a minute when Audio Source output is conne...
How to reproduce:1. Open the attached project "Dummy Project.zip"2. Build And Run the project for UWP3. Press the "Start Audioscene"... Read more
[Profiler] Burger Button icons besides the tabs in profile module editor...
The burger button icons beside the profile module editor and the burger button icons of available counters are stretched vertically ... Read more
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