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[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more
GameObjects which have "NotEditable" flag enabled don't get greyed out i...
Reproduction steps: 1. Open "MinimalRepro.zip" project and "SampleScene" scene2. Select "CubeA"3. "BUGREPORT" -> "Set NotEditable... Read more
IP Address field in Cache Server setting is not applied until pressing e...
How to reproduce:1. Create a new project2. Setup Cache Server or have a valid Remote IP address for the Cache Server3. Open Preferen... Read more
Second display inherits first display's resolution when loading second d...
How to reproduce:1. Open the attached "case_1159209.zip" Unity project2. Set the second monitor display to a smaller resolution (suc... Read more
[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors
How to reproduce:1. Open the user's attached project ("ShaderErrorBug.zip")2. Call menu Bugs/Reproduce Bug3. See "False" log in the ... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce:1. Open attached Unity project2. Build to Android platform--build fails with errors:Failed running D:\Unity\2019.2\... Read more
Entering / leaving Play mode results in long wait times when a specific ...
How to reproduce:1. Create a new project2. Import the prefab "prefab.unitypackage"3. Drag the prefab to Hierarchy4. Enter Play mode ... Read more
[IMGUI] Gizmos dropdown in Physics2d does not respond if cursor is hover...
Gizmos dropdown in Physics2d under Project Settings does not respond if cursor is hovering over it. Refer the attached video Steps t... Read more
"-quit" CMD argument is not waiting for async operations from Methods wi...
Reproduction steps:1. Run the "AsyncExecute2020.zip" project with these command-line arguments: "-batchmode -executeMethod "Builder.... Read more
[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...
Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project2. Build for Android3. Check Logcat for "CachePath exi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code