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0
votes
Postponed

DependsOnArtifact gets stuck in an infinite loop when depending on a cus...

Asset - Database

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Apr 30, 2021

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Version/s: 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'aa.cook' Asset and select 'Reimport... Read more

8
votes
Postponed

Objects are tinted cyan when Environment Lighting Intensity Multiplier i...

Progressive Lightmapper

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Mar 31, 2021

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Version/s: 2020.3.5f1, 2021.1.0a7

How to reproduce:1. Open the repro project2. Use ADBV1 (click "no" on the dialog)3. Accept upgrade (click continue)4. Open Assets/_C... Read more

0
votes
Postponed

EditorGUI.PropertyField type dropdowns stay in place when scrolling the ...

IMGUI

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May 24, 2021

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Version/s: 2021.1.0a2, 2021.2, 2021.2.0a18

How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy window3. Make sure the Inspector... Read more

0
votes
Postponed

Disabled state of a MonoBehaviour is saved even when the Inspector chec...

Inspector Framework

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May 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open attached project "Enabled.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject"3. In In... Read more

0
votes
Postponed

[InputSystem] MouseEventHandler breaks when running multiple PlayMode tests

Package: Input System

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Apr 13, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "unity.zip"2. In Test Runner window, switch to PlayMode3. Run all tests Expected result:... Read more

0
votes
Postponed

Arial.ttf should not appear in the ObjectField of the UIBuilder and UIDe...

UI Builder

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Jun 01, 2021

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Version/s:

Arial.ttf is not a real font. It is a shell that the old Text system knows about and that redirects to an OS Font. Since this workfl... Read more

0
votes
Postponed

Keyboard.digit1Key.wasPressedThisFrame doesn't get registered when Ctrl ...

Package: Input System

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May 25, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "1338700.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click in Game View to get... Read more

4
votes
Postponed

[IL2CPP] Including the Input System package in project significantly add...

Package: Input System

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Jun 04, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more

0
votes
Postponed

[Rendering Debugger] [Android] Hard to open Debugger UI on some Android ...

Input

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Jun 14, 2021

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Version/s: 2021.2, 2021.2.0a19

Hard to open Debugger UI when FPS are low because touch events get missed. You need to tap the screen quickly around 7 times in case... Read more

3
votes
Postponed

[Input System] .wasPressedThisFrame is false after Thread.Sleep() and In...

Package: Input System

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May 07, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open attached project "ThreadSleep.zip" and scene "SampleScene"2. Enter Play Mode3. Press keyboard keys rapidl... Read more

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