Search Issue Tracker
Highlight effect is rendered incorrectly when "Rendering Path" option "F...
How to reproduce:1. Open the attached user project2. Open “Bug“ Scene (Assets/Scenes)3. Select the “URP-HighFidelity-Renderer” asset... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
Some Shaders appear twice in Material Shader selection menu
Reproduction steps:1. Create a new project2. Create > Material3. Select newly created Material and open Shader selection menu by ... Read more
[SpriteShape] Default colliders are created on center pivot point even i...
How to reproduce:1. Create a new 2D project2. Install the Sprite Shape package.3. Import an image, and edit the sprite to have a cus... Read more
"URP Decal Projector" scale is different from the original when it's dup...
How to reproduce:1. Open the attached project "Decal test 2.zip"2. Select "Decal Projector" in the Hierarchy window3. Change "Width"... Read more
[Wild Crash] Editor crashes with TpSetWait or mono_image_set_alloc when ...
How to reproduce:1. Enter Play Mode2. Attach Visual Studio to Unity3. Exit Play Mode4. Enter Play Mode again -OR- 1. Attach Visual S... Read more
EnhancedTouch is still registering subsequent Stationary/Moved events wh...
Steps to reproduce:1. Open the attached user's project "MyInputTest.zip"2. Add "MyInputTest" Scene to build3. Build and Run on Andro... Read more
Search Window text fields have no validation for number of characters en...
Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Copy and Paste loads of ch... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
White flicker when switching from 3D to 2D view in the Scene view
How to reproduce:1. Create a new Unity project2. In the Scene view, click the "2D" button3. Observe the result Expected results: No ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
- Shader Graph Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Excessive bloom intensity when using narrow aspect ratios