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1
votes
Postponed

Stepping over a specific breakpoint while debugging in VS Code crashes e...

Mono

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Dec 08, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Open 'MainScene' in project and run built game for Mac (we need 2 games would be played para... Read more

0
votes
Fixed

[Editor] Tooltips are missing for all properties under Tier Setting window

Graphics Device Features

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Jul 20, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro:1. Create a new project2. Edi... Read more

2
votes
Fixed

[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...

DirectX

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Mar 18, 2016

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Version/s: 5.4.0b10

The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

0
votes
In Progress

Failed to list local packages Error is thrown after starting a Virtual P...

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Jun 04, 2025

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Version/s: 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open the attached project Open the Multiplayer Play Mode window Start a Virtual Player Observe the Console in th... Read more

0
votes
Duplicate

Pass.CompileVariant fails to compile a variant if the shader is not supp...

Shader System

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Feb 17, 2022

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Version/s: 2020.3, 2022.2

STR:1. Make a new project from the 3D template.2. Put the attached shader and C# script in the Assets folder.3. Use the menu "Repro ... Read more

0
votes
Fixed

Long names are not displayed properly

UI Toolkit

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Nov 08, 2018

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Version/s: 2018.3.0b10

Steps to reproduce : - open any UI Elements window (Shortcut Manager after the transition for example)- type a long name and notice ... Read more

0
votes
Fixed

[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...

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Jul 18, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1

Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more

9
votes
Won't Fix

[Mac] 16:9 resolutions not appearing in either the Windowed or Fullscree...

MacOS

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Dec 07, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Force 16:9 Aspect Ratio under Player Settings->Supported Aspect Ratios2. Build Project for Standalone - Mac... Read more

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