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[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more
Animator StatemachineBehaviour does not change active states when transi...
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Step through Play mode until interruption occurs4. ... Read more
CPU and GPU Progressive Lightmappers produce different Lightmap results ...
How to reproduce:1. Open the attached project "GPUBakeProblems.zip"2. Open Window>Rendering>Lightning3. Click "Generate Lightn... Read more
Typo in HDRP TextureCache2D.cs line 80
Reproduction steps:1. Open any project that has the HDRP package installed2. In the search field of the Project window type TextureC... Read more
Editor crashes when adding a script with a UI component requirement to a...
How to reproduce:1. Open the scene "NewScene" from my attached project "New Unity Project.zip"2. Select "Parent" GameObject and from... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's sc...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Lit Shader Graph (Assets > Create >... Read more
[XR Interaction Toolkit][Oculus Go] ControllerManager errors on only one...
Repro steps:1. Open attached project2. Build and Run on Oculus Go3. Observe the logcat and the game view Actual: One controller is f... Read more
GridLayoutGroup does not update RectTransform of children with masked im...
Steps to reproduce:1. Open QA's supplied project2. Open scene "grid"3. In the hierarchy expand Manager\Selection\Grid4. Disable and ... Read more
Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player
How to reproduce:1. Open the “IN_29256” project2. Press File → Build Settings → Build3. Enter the Play Mode4. Run the build5. Click ... Read more
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